Halo 4 Competitive Playlist (Team Throwdown) Details (So Far)

343 Industries Matchmaking Systems Team made a post in the Halo Waypoint forums in regards to a competitive playlist set to debut around the middle of February (before the launch of CSR in April).

The post indicates this playlist will feature heavily modified and altered versions of the following gametypes.

  • Slayer
  • CTF
  • Extraction
  • King of the Hill

The post stated that they envision it as both the go-to place for competitive play and the premier playlist to get your 50 [CSR] in”

They plan to share the first outline of the settings next week to collect community feedback so they can continually tune the settings. Here are the early details so far:

  • 4 vs 4
  • Pre-set game loadouts
  • Forced respawn timers
  • No instant respawn
  • Ordnance on re-supply timers
  • Join-in-progress off
  • No split-screen play 
  • Friendly fire on
  • Max party size 4 with big party matching enforced
  • No guests allowed

– Chief Landless

Geronimo!

Advertisements

One thought on “Halo 4 Competitive Playlist (Team Throwdown) Details (So Far)

  1. Pingback: I heard you liked Team Doubles, so we doubled… You get the point! The Halo Bulletin: 1.30.13 | Chief Landless

Comments are closed.