Frank O’Connor, Dan Ayoub, Kiki Wolfkill, Paul Libson and Max Hoberman hosted the Halo panel at this years Pax Prime.
They unveiled a new ViDoc for Halo: Nightfall, talked about the Halo Channel, the remastered soundtrack for Halo 2 Anniversary, the remastered weapons sounds, broke down the design concepts for Lockout and it’s newly remastered version Lockdown for Halo 2 Anniversary, and showed off a demo of Halo 3 running on Xbox One at 1080p and 60 fps.
343 Industries talks about the setting and challenges Agent Locke will face in Halo: Nightfall, a new digital series launching in November and comes with Halo: The Master Chief Collection.
343 Industries showed us the classic and remastered weapon sounds in Halo 2 and Halo 2 Anniversary at Pax Prime 2014
Get a first look and some tips for the remastered Lockout for Halo 2: Anniversary, part of Halo: The Master Chief Collection, from Andy “Bravo” Dudynsky.
Here’s the first look at Halo 3 campaign running on Xbox One from the Halo: The Master Chief Collection at Pax Prime 2014.
343 shared a ton of new info in our Halo: Nightfall panel at San Diego Comic-Con this year. Geoff Knighley welcomed Executive Producer Kiki Wolfkill, Franchise Development Director Frank O’Connor, Scott Free Productions President David Zucker and two of the stars of Halo: Nightfall, Mike Colter and Christina Chong, to talk about the digital series with a packed crowd of fans.
The panel is one hour long but if you want the recap of the new information click here!
Also checkout the Halo: Master Chief Collection Dev Panel here.
Today during the Halo: Nightfall panel 343 Industries revealed that Jameson Locke, or Agent Locke, the star of Halo: Nightfall will also be playable in Halo 5: Guardians!
So it appears 343’s second Halo game is following a well-known pattern. Back in 2004 Halo 2 introduced us to the Arbiter and made him a playable character with his own campaign missions that intertwined with the Master Chief.
At today’s panel it was also revealed that the Halo: Nightfall digital series is set on a broken piece of the first Halo ring from Halo CE. Frank O’Connor stated that [Nightfall] is the story of Locke growing into a Spartan. Locke’s story is “a superhero origin story” that’s more closely integrated to Halo 5: Guardians than Forward Unto Dawn was with Halo 4.
Halo: Nightfall introduces a pivotal new character, Jameson Locke, a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch. When he and his team are caught in a horrific biological attack, they unravel a plot that draws them to an ancient, hellish artifact, where they will be forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives.
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall is Locke’s origin story which will lend insight and understanding into the character he becomes in Halo 5: Guardians.
Halo: Nightfall is Ridley Scott’s a live-action Halo series. Halo Nightfall will reveal Agent Locke’s origin story and will connect the stories of Halo 4 leading us right to Halo 5: Guardians. The digital series will have 5 episodes and will release alongside the release of Halo: The Master Chief Collection on November 11th 2014.
Halo 5: Guardians will feature a new Spartan character, called Agent Locke. First introduced when the official title was revealed and thanks to E3 we know this character’s name.
According to Bonnie Ross, Agent Locke plays a “key role” in Halo 5 Guardians. But before Halo 5 we will get to learn about Agent Locke’s backstory and origin story through the live-action digital series Halo Nightfall – which is NOT to be confused with Stephen Spielberg’s Halo the Television Series.
Halo Nightfall is being produced by Ridley Scott – known for Blade Runner, Alien, and Prometheus – and the series will be directed by Sergio Mimica-Gezzan – known for Battlestar Galactica and Heroes.
According to HaloWaypont in the series “A strange and treacherous world exposes elite UNSC operatives to a much deeper danger”
Bonnie Ross said that “You don’t have to watch this, but knowing this will kind of tee you up for all the new things that are going on in Halo 5: Guardians.” Nightfall will connect the stories of Halo 4 and Halo 5: Guardians and will have narrative connections to Halo: The Television Series.
Bonnie Ross informed us that Locke will be prominent in both Halo: Nightfall and Halo 5: Guardians but it is still Master Chief’s show and story. She went on to say that the Master Chief”… is human, he’s always been human, but at the end of Halo 4 he really is reflecting on who he is and why he exists. That was very deliberate because the story we want to tell on Xbox One really is an important part and the main part of his hero’s journey. It’s more about what he’s searching for versus what the UNSC is asking him to do.
Nightfall won’t be the only part of The Master Chief Collection that drops Halo 5 hints. The terminals in Halo 2 Anniversary tease the story of Halo 5, but this time from the perspective of The Arbiter. In one cinematic the Arbiter says: “How well do you know your friend, human? And what would you call me if you learned the truth of what I have done?” Also Blur Studio is producing an epilogue and prologue that will quote “leave you on the doorstep of Halo 5”.
At San Diego Comic Con this year 343 Industries will reveal more about how Halo Nightfall and Halo 5 Guardians will interact.
The goal is to align Steven Spielberg’s Halo Televisions Series with Halo 5: Guardians as this separate live-action series is planned to launch around the same time as Halo 5 – in fall 2015.
343 Industries announces Halo: The Master Chief Collection for Xbox One this November with Halo 5 Multiplayer Beta in December. Included in this collection are re-vamped versions of Halo 1-4 with Halo 2 getting the anniversary treatment.
Halo: The Master Chief Collection Includes:
Halo CE Anniversary
Halo 2 Anniversary
Halo Nightfall (Digital Series by Ridley Scott)
Access to Halo 5: Guardians Multiplayer Beta (December 27th, 2014 – January 22)
The collection features a single unified interfaced, to give you seamless access to all 4 games, everything will be unlocked from the start, Spartan ops is included, forge will be available for Halo 2, 3 and 4. Yes bringing forge to Halo 2 for the first time. There will also be a feature for custom playlists so you can pick and choose campaign missions from all 4 games and play them in the order you choose.
Halo 2 will be getting the full anniversary treatment, featuring the ability to revert back to its original graphics by a touch of a button.
In Halo 2 Anniversary We’ll be able to uncover Halo 5 Guardians story elements with extended cut scenes, hidden terminal videos, and utilize all new skulls to experience the campaign in a whole new way.
All of the original 25 multiplayer maps from Halo 2 are included. Play on fan favorites including Ivory Tower, Ascension, and Lockout, plus 6 completely re-imagined maps.
The collection will have over 100 multiplayer maps, every map from Halo 1 through 4 – only excluding the extra PC maps Edit: PC exlcusive maps for Halo CE and Halo 2 have now been included. Each game will run at 1080p, 60 frames per second, and have dedicated servers. And each game will have its original multiplayer engine – including Halo 2 just as it shipped 10 years ago – button glitches and all.
And for you achievement hunters, the collection will have 4000 gamescore for you to unlock!