Halo: The Master Chief Collection Customization Details featuring new Spartan and Elite armor for Halo 2 Anniversary!
New Halo 2 Anniversary Cinematic from the mission Outskirts was teased by IGN. Blur Studios has remastered all the cinematics for Halo 2 Anniversary for Halo: The Master Chief Collection.
Check out the gameplay reveal of Bloodline the remastered Coagulation for Halo 2 Anniversary. Bloodline’s dynamic map element features EMP Towers at each base that disable any nearby vehicles – similar to the overcharged plasma pistol.
We also get to see Suppressed SMGs (formerly known as Silenced SMGs) and Speed Boost for the first time, along with more Gungoose and Hornet gameplay! Also the Suppressed SMGs are also dual weldable!
No details about Theater Mode for Halo: The Master Chief Collection have surfaced since Frank O’Connor stated will only exist for Halo 3 and Halo 4 back in June.
Until now, in a recent Halo Bulletin 343 Industries listed the controls for Halo: The Master Chief Collection and in the list of controls for Theater mode Halo 2 Anniversary Multiplayer is listed next to Halo 3 and Halo 4
“Theater Controls (Halo 2: Anniversary Multiplayer, Halo 3, Halo 4)
• Turn sensitivity: 4 levels
• Panning: Hold to pan, toggle
• Camera Speed: 4 levels
• Camera Thrust: 3 levels”
Note that Theater mode will only be for Halo 2 Anniversary’s Multiplayer and not Campaign. This is most likely due to the campaign having to run 2 engines simultaneously.
Halo: The Master Chief Collection has gone Gold and is available for Pre-Order and Pre-Loading on Xbox One now!
Buy Halo: The Master Chief Collection Digital Version and begin pre-loading today and comes with Boom Skull for Halo 2 Anniversary’s Campaign (via Xbox Marketplace or Microsoft Store). Pre-order Bonus skulls are timed exclusive DLC and will be available to everyone eventually. https://store.xbox.com/en-CA/Xbox-One/Games/Halo-The-Master-Chief-Collection-with-Pre-Purchase-Bonus-Boom-Skull/faa8fe34-7592-461d-8d0f-f26c10f2a3fe?
Halo: The Master Chief Collection will be released on November 11 for the majority of our fans around world!
There are still a few countries that will see a slight delay due to public holidays. In Europe, Belgium will release on November 12 and France will release on November 14 as part of their typical Friday release schedule. Our fans in Japan will see a release of November 13. Given the social aspects of the experience, we were really happy to get it as close to a simultaneous worldwide release as possible so that we can all celebrate on November 11 and start playing together.
This is literally going to be the biggest Halo experience so far
That is to say, the sheer size and scope of the content. To recap, Halo: The Master Chief Collection contains four complete Halo games, every multiplayer map ever released (including DLC from console and PC) across each game, a complete remaster of Halo 2 with all-new audio and Blur’s mind-blowing cinematics, and all of this is tied together with (and enhanced by) a revolutionary user interface.
From the start, our philosophy has been to give Halo fans the best possible experience and not compromise the quality or features of the collection. The result is that Halo: The Master Chief Collection will take up almost all of the usable space of a single Blu-ray (45 GB), and we will also issue a content update at launch that is estimated to be 20 GB. You’ll be able to start playing Campaign and more as the content is installing, with some features and multiplayer content being added via the update. Yes, the update is large, but we weren’t about to cut corners to save disc space. This ensures that you are getting every bit of Halo goodness we can fit in. Our work is not done, however, as we continue to tune, tweak and optimize the online experience to ensure a smooth multiplayer launch. This will continue right up until launch day.
One caveat we wanted to share is that Spartan Ops, our episodic co-op experience from Halo 4, will now release in December. In the meantime, we’re making some technical enhancements to that experience to make sure it’s smoother and even better than before. All ten episodes will be available at the same time, so we’re working to make an event out of it with our Community teams.
Senior Game Designer Max Szlagor guides you through some of the new Campaign Leaderboard, Rival, and Speedrunning features in Halo: The Master Chief Collection. We also get to see Halo 4 running on the Xbox One at 1080p and 60fps for the first time!
A unified campaign scoring and medal system has been added to every game within the Master Chief Collection. Now with the user interface you will be able to check all 401 achievements, totaling 4000 gamerscore, and launch yourself directly into the appropriate place to unlock the achievement. You will also be able to set other players as your Rival and see how you stack against them in campaign scoring and speed running times for each mission.
IGN released more Halo 2 Anniversary and Halo 2 Classic gameplay from Halo: The Master Chief Collection. This video also shows the Hornet in Halo 2 Anniversary can indeed fire rockets!
Halo CE Campaign and Multiplayer gameplay in 1080p and 60fps!
IGN Just released 6 remastered soundtracks for Halo 2 Anniversary. 5 of them are short previews and one is the full length remastered Halo Theme (Mjolnir Mix) with Steve Vai reprising his role – now with the name of Gungnir Mix!
Misha Mansoor’s 2 newly commissioned songs will be replacing Breaking Benjamin’s Blow Me Away and Incubus’s Follow in the Anniversary version. However, Blow Me Away and Follow will still be there in the classic version of the campaign – it’s your choice which to experience at the touch of a button!
IGN just released a video expressing their thoughts and experiences with Halo the MCC and within the video we got our first gameplay and glimpses of the Remastered Coagulation for Halo 2 Anniversary, now with the new name of Bloodline.
And as you can see…. There’s a Hornet on screen. No this is not Halo 3, this is Halo 2 Anniversary gameplay and it looks like in the anniversary version we’ll be able to use the hornet! This makes me wonder what other additional vehicles have made their way over to the Anniversary multiplayer.
We know that the assault rifle, silenced SMG, and other sandbox items like the mongoose have made it into Halo 2 Anniversary – as well as the Gungoose a brand new vehicle! Now you can add Halo 3’s Hornet to the mix!
Looking back at the footage you can see there’s a large bunker like structure in the middle of the map. There are also man cannons on top of the bases. And to the side of each base there’s a large metal bridge that was shown to us many Halo bulletins ago.
There’s no mention what the map’s dynamic element is but I’m speculating that it could be a river. The “path” that winds through the map seems deeper than before and leads all the way to the box canyons – and back when Warlock was leaked the map’s image in the menu system shows a distinctive blue color winding through the map which was not in the concept art released back in RTX.