Closing out Xbox’s 2019 E3 Press Conference was the title that started it all and was a must have for the original Xbox console – Halo.
Master Chief is back and looking like a lime-green tank once again thanks to the new Slipspace engine and 343’s new art direction – combing the old and the new. Halo is back. This entry continues the Chief’s story from Halo 5: Guardians – it’s not a reboot but a “spiritual reboot” to the series in terms of looks, nods to the past, and musical direction (You may have noticed some familiar music in both of Infinite’s E3 trailers bow).
Unfortunately fans will have to wait even longer… every previous entry in the FPS titles for Halo has a 3 year gap between entries. Halo 5: Guardians, the previous entry, released in October 2015. Halo Infinite will be launching Holiday 2020.
The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise launching holiday 2020 with Project Scarlett.
Developed by 343 Industries for Xbox One, Windows 10, and Project Scarlett, Halo Infinite continues the Halo 5: Guardians storyline and takes the franchise in ambitious, unexpected directions.
Powered by the all-new Slipspace Engine.
However, this means that for the first time since Halo: Combat Evolved, Halo Infinite will be a console launch title as Xbox is set to release their next entry in the “Xbox One” ecosystem – Project Scarlett.
Halo Infinite has already been announced to run on Xbox One and Windows 10, but Project Scarlett will be the console platform where this title will shine!