Halo 2 Anniversary must “nail” the multiplayer experience

IGN recently did an interview with Microsoft Game Studios boss Phil Spencer during GDC last week in San Francisco, where he was asked what would be the most important feature to him in a hypothetical Halo 2 Anniversary release for the Xbox One.

He replied with

“In this fictitious world where that game existed… it’s an easy answer: it has to be just the multiplayer experience that we all found in that first Halo 2 game. If you think about what happened in the franchise and what were the hallmark moments – when did duel wielding come in, when did another playable character that [weren’t] Master Chief come in?

All the things that you and I know about the evolution of the franchise, if you’re going to say one thing about Halo 2, you’re going to talk about real multiplayer. I think you just have to nail that in just such a fundamentally core way. Frankly [we’d have to do it] probably better than we did with Halo 1 Anniversary. I thought the multiplayer in Halo 1 Anniversary was good, but Halo 1 never had multiplayer in the truest sense, so it always was going to be something different.”

Phil Spencer closed with

“If there were something called Halo 2 Anniversary… I think the multiplayer would have to be fantastic.”

This is definitely great to hear, provided that Halo 2 Anniversary is actually real. It sounds like they want to truly recreate the Halo 2 Multiplayer experience, something we didn’t see truly with Halo Combat Evolved Anniversary. Halo CEA’s campaign was great with the added ability to revert to the original graphics with a touch of a button on the fly – but many were disappointed that Halo Anniversary’s Multiplayer was just re-skinned overtop of Halo Reach, it just didn’t feel right for many and true to the original experience.

What are your thoughts? Did you enjoy Halo Anniversary? What would you like to see if Halo 2 Anniversary was real?

Halo: Spartan Assault is coming to Steam April 4th

Halo: Spartan Assault is coming to Steam April 4th for $4.99 – this brings the excitement of Halo combat to Steam for the very first time! Spartan Assault will run on the following operating systems:

  • Windows Vista
  • Windows 7
  • Windows 8
  • Windows 8.1

To accommodate for the cheap price on Steam, Microsoft dropped the price of Halo: Spartan Assault on the Windows 8 Store to the same price – $4.99.  Continue reading

Titanfall Generation Guide! (Titanfall Regeneration + XP Multiplier)

Titanfall Pilot Generation Guide. How to regenerate and earn extra XP!

Continue reading

Titanfall – How To Unlock Stryder and Ogre Titans

From the beginning you have access to all 3 titan classes through the given default loadouts (Atlas, Ogre, and Stryder). Once you unlock the ability you customize your own titan loadouts you only have access to the Atlas chassis.

In order for you to unlock the Stryder and Ogre chassis you must play Continue reading

Titanfall: Official Gameplay Launch Trailer

Respawn just released their official gameplay launch trailer for Titanfall showing off some new maps and environments all while kicking butt with the same awesome features seen before! Titanfall releases 7 days from today, who’s excited? I am!

Stand by for Titanfall. Crafted by key developers behind the CALL OF DUTY franchise, Titanfall is the first next-gen shooter that combines fluid wall-running, double-jumping action with powerful, fast-paced titan warfare to set the new bar for online multiplayer gameplay. Already the winner of more than 75 awards from critics around the world, Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans.

Pre-order your copy today for Xbox One, Xbox 360, and PC here: http://www.titanfall.com/buy

Available March 11, 2014 in North America and beginning March 13 in Europe.