343 shared a ton of new info in our Halo: Nightfall panel at San Diego Comic-Con this year. Geoff Knighley welcomed Executive Producer Kiki Wolfkill, Franchise Development Director Frank O’Connor, Scott Free Productions President David Zucker and two of the stars of Halo: Nightfall, Mike Colter and Christina Chong, to talk about the digital series with a packed crowd of fans.
The panel is one hour long but if you want the recap of the new information click here!
Also checkout the Halo: Master Chief Collection Dev Panel here.
Today during the Halo: Nightfall panel 343 Industries revealed that Jameson Locke, or Agent Locke, the star of Halo: Nightfall will also be playable in Halo 5: Guardians!
So it appears 343’s second Halo game is following a well-known pattern. Back in 2004 Halo 2 introduced us to the Arbiter and made him a playable character with his own campaign missions that intertwined with the Master Chief.
At today’s panel it was also revealed that the Halo: Nightfall digital series is set on a broken piece of the first Halo ring from Halo CE. Frank O’Connor stated that [Nightfall] is the story of Locke growing into a Spartan. Locke’s story is “a superhero origin story” that’s more closely integrated to Halo 5: Guardians than Forward Unto Dawn was with Halo 4.
Halo: Nightfall introduces a pivotal new character, Jameson Locke, a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch. When he and his team are caught in a horrific biological attack, they unravel a plot that draws them to an ancient, hellish artifact, where they will be forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives.
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall is Locke’s origin story which will lend insight and understanding into the character he becomes in Halo 5: Guardians.
Nerdist just announced that you can win a Halo: The Master Chief Collection exclusive Xbox One console at SDCC 2014. This is an exclusive to those who attend the convention, hopefully this will generate interest for creating limited edition Halo Xbox One consoles for either Halo: The Master Chief Collection or Halo 5: Guardians.
343 Industries will also reveal details at Comic Con about Halo: Nightfall and Halo: The Master Chief Collection at each of their respective panels.
Halo: Nightfall First-Look
Thursday, July 24, 11:45AM – 12:45PM, Room 6BCF
Prepare for your next step in the Halo Journey with a deep-dive into Halo: Nightfall, the upcoming live-action digital series from 343 Industries and Scott Free Productions. Join 343’sKiki Wolfkill (Executive Producer), Frank O’Connor (Franchise Development Director)along with key Halo: Nightfall cast and crew, and be among the first to get the details of the story and production.
Halo: The Master Chief Collection Developer Panel
Friday, July 25, 10:15AM – 11:15AM, Room 6BCF Join 343 Industries’ Senior Producer, Dennis Ries, and Franchise Director, Frank O’Connor, Certain Affinity’s President and original Halo 2 multiplayer and online design lead, Max Hoberman, and other guests for an in-depth conversation about Halo: The Master Chief Collection. Fans can hear about what to expect from the highly anticipated compilation and discuss the efforts being made to bring the story of the Master Chief and Halo’s legendary multiplayer to a new generation.
Halo: Nightfall is Ridley Scott’s a live-action Halo series. Halo Nightfall will reveal Agent Locke’s origin story and will connect the stories of Halo 4 leading us right to Halo 5: Guardians. The digital series will have 5 episodes and will release alongside the release of Halo: The Master Chief Collection on November 11th 2014.
Halo 5: Guardians will feature a new Spartan character, called Agent Locke. First introduced when the official title was revealed and thanks to E3 we know this character’s name.
According to Bonnie Ross, Agent Locke plays a “key role” in Halo 5 Guardians. But before Halo 5 we will get to learn about Agent Locke’s backstory and origin story through the live-action digital series Halo Nightfall – which is NOT to be confused with Stephen Spielberg’s Halo the Television Series.
Halo Nightfall is being produced by Ridley Scott – known for Blade Runner, Alien, and Prometheus – and the series will be directed by Sergio Mimica-Gezzan – known for Battlestar Galactica and Heroes.
According to HaloWaypont in the series “A strange and treacherous world exposes elite UNSC operatives to a much deeper danger”
Bonnie Ross said that “You don’t have to watch this, but knowing this will kind of tee you up for all the new things that are going on in Halo 5: Guardians.” Nightfall will connect the stories of Halo 4 and Halo 5: Guardians and will have narrative connections to Halo: The Television Series.
Bonnie Ross informed us that Locke will be prominent in both Halo: Nightfall and Halo 5: Guardians but it is still Master Chief’s show and story. She went on to say that the Master Chief”… is human, he’s always been human, but at the end of Halo 4 he really is reflecting on who he is and why he exists. That was very deliberate because the story we want to tell on Xbox One really is an important part and the main part of his hero’s journey. It’s more about what he’s searching for versus what the UNSC is asking him to do.
Nightfall won’t be the only part of The Master Chief Collection that drops Halo 5 hints. The terminals in Halo 2 Anniversary tease the story of Halo 5, but this time from the perspective of The Arbiter. In one cinematic the Arbiter says: “How well do you know your friend, human? And what would you call me if you learned the truth of what I have done?” Also Blur Studio is producing an epilogue and prologue that will quote “leave you on the doorstep of Halo 5”.
At San Diego Comic Con this year 343 Industries will reveal more about how Halo Nightfall and Halo 5 Guardians will interact.
The goal is to align Steven Spielberg’s Halo Televisions Series with Halo 5: Guardians as this separate live-action series is planned to launch around the same time as Halo 5 – in fall 2015.
343 Industries announces Halo: The Master Chief Collection for Xbox One this November with Halo 5 Multiplayer Beta in December. Included in this collection are re-vamped versions of Halo 1-4 with Halo 2 getting the anniversary treatment.
Halo: The Master Chief Collection Includes:
Halo CE Anniversary
Halo 2 Anniversary
Halo Nightfall (Digital Series by Ridley Scott)
Access to Halo 5: Guardians Multiplayer Beta (December 27th, 2014 – January 22)
The collection features a single unified interfaced, to give you seamless access to all 4 games, everything will be unlocked from the start, Spartan ops is included, forge will be available for Halo 2, 3 and 4. Yes bringing forge to Halo 2 for the first time. There will also be a feature for custom playlists so you can pick and choose campaign missions from all 4 games and play them in the order you choose.
Halo 2 will be getting the full anniversary treatment, featuring the ability to revert back to its original graphics by a touch of a button.
In Halo 2 Anniversary We’ll be able to uncover Halo 5 Guardians story elements with extended cut scenes, hidden terminal videos, and utilize all new skulls to experience the campaign in a whole new way.
All of the original 25 multiplayer maps from Halo 2 are included. Play on fan favorites including Ivory Tower, Ascension, and Lockout, plus 6 completely re-imagined maps.
The collection will have over 100 multiplayer maps, every map from Halo 1 through 4 – only excluding the extra PC maps Edit: PC exlcusive maps for Halo CE and Halo 2 have now been included. Each game will run at 1080p, 60 frames per second, and have dedicated servers. And each game will have its original multiplayer engine – including Halo 2 just as it shipped 10 years ago – button glitches and all.
And for you achievement hunters, the collection will have 4000 gamescore for you to unlock!