The entire 6 episode series of “The Sprint”, previously only available on the Halo Channel Xbox One App, is now available on YouTube.
343 Industries presents an unprecedented and exclusive behind-the-scenes look into the development of the Halo 5: Guardians Multiplayer Beta. The Sprint lets viewers step into the lives and meeting rooms of the team that makes Halo 5: Guardians happen
343 Industries released detail stats from the Halo 5 Beta and a list of post-beta changes and improvements to Halo 5’s Spartan Abilities, Sprint, Weapons, Presentation, CSR, and Matchmaking
SPARTAN ABILITIES AND MOBILITY
The results from the HCFP surveys showed that nearly 11% of HCFP participants felt that Halo should not have sprint. 77% of participants agreed/strongly agreed that Halo should have sprint.
Toggle Sprint and Spartan Abilities on/off in custom games
Increase base speed (faster base movement)
Increase strafe acceleration (faster, more responsive strafing)
Reduce top sprint speed (narrow the delta between base movement and sprint)
Modify Ground Pound controls to prevent conflicts w/ crouch jumping
General tuning & bug fixes for all Spartan Abilities (Thrusters, Clamber, Ground Pound, etc.)
The Hydra will be buffed to make it more effective out of zoom and ensure that it feels like a true power weapon.
Sniper Rifle: improve scope experience to making it less “clunky” and faster to scope
DMR: adjust position of the scope to improve visibility
Bring back the SPNKr Rocket Launcher as a legendary version of the weapon
Reduce bonuses for automatic weapons in Smart-Link & w/ headshots
Remove grenade detonation in mid-air based on weapon fire
Ability to turn on/off vibration feedback for weapons
General tuning and bug fixing for all weapons
The intro and a victory sequences will feature considerably fewer chest bumps and high fives.
Post-death replay: this will become an opt-in feature. After death, players will see a traditional follow-cam and have the option to view a replay of their death from the killer’s perspective (as long as the feature is enabled within the playlist)
Medals: decrease frequency and number of medals displayed in the medal feed
Spartan chatter: players will have the option to turn this on or off in the settings menu
Adding highlights to placed/dropped weapons to make them easier to see
General tuning for announcer and Spartan chatter to reduce the frequency of events and focus on the information that matters most to players
COMPETITIVE SKILL RANK (CSR)
Improved skill detection during placement phase
Improved skill matching
Improved team balancing
Prevent skill boosting
General bug fixing & tuning
Much faster matches
Better skill matching
Better feedback to players in the lobby and matchmaking experiences
Allow players to set desired datacenter for matchmaking (may impact matchmaking speed and skill balance)
Improved party vs party matchmaking
Hide CSR ranks until in match to de-incentivize quitting
Punish quitters with CSR penalties and matchmaking bans
Halo 5 Guardians MP Beta Trailer. Ready for some hot Red on Blue action? To prepare fans for the start of the highly-anticipated Halo 5: Guardians Multiplayer Beta on Dec. 29, this new trailer provides a sneak peek at the new maps, modes, weapons and Spartan Abilities featured in the intense 4v4 multiplayer arena gameplay of the 3-week beta. Each week we will feature new content including 7 new maps, 2 new weapons, new modes, and a new Competitive Skill Rating (CSR) system. Or sit back and enjoy watching multiplayer matches in the all-new Spectator Mode. Available from Dec. 29, 2014 through Jan. 18, 2015 to anyone who owns a copy of Halo: The Master Chief Collection.
At Halo Fest 2014 they revealed gameplay for Halo 5: Guardians Multiplayer Beta! The Halo 5 Beta will be available to those who pick up a copy of Halo: The Master Chief Collection and will run from Dec. 29, 2014 through Jan. 18, 2015.
Here’s a Halo 5: Guardians Multilayer Beta ViDoc they aired
Halo 5: Guardians Multiplayer Beta Gameplay
Slayer on the map Truth, the remastered Midship for Halo 5: Guardians
Slayer on the map Empire
Breakdown on the map Crossfire. Breakout is new gametype where 2 teams play best of 9 rounds where you have 1 life – first to 5 rounds wins