Halo 5: Guardians Post-Beta Changes

343 Industries released detail stats from the Halo 5 Beta and a list of post-beta changes and improvements to Halo 5’s Spartan Abilities, Sprint, Weapons, Presentation, CSR, and Matchmaking

Halo 5 Beta StatsSPARTAN ABILITIES AND MOBILITY

  • The results from the HCFP surveys showed that nearly 11% of HCFP participants felt that Halo should not have sprint. 77% of participants agreed/strongly agreed that Halo should have sprint.
  • Toggle Sprint and Spartan Abilities on/off in custom games
  • Increase base speed (faster base movement)
  • Increase strafe acceleration (faster, more responsive strafing)
  • Reduce top sprint speed (narrow the delta between base movement and sprint)
  • Modify Ground Pound controls to prevent conflicts w/ crouch jumping
  • General tuning & bug fixes for all Spartan Abilities (Thrusters, Clamber, Ground Pound, etc.)

WEAPONS

  • The Hydra will be buffed to make it more effective out of zoom and ensure that it feels like a true power weapon.
  • Sniper Rifle: improve scope experience to making it less “clunky” and faster to scope
  • DMR: adjust position of the scope to improve visibility
  • Bring back the SPNKr Rocket Launcher as a legendary version of the weaponHalo 5 SPNKr Rocket Launcher
  • Reduce bonuses for automatic weapons in Smart-Link & w/ headshots
  • Remove grenade detonation in mid-air based on weapon fire
  • Ability to turn on/off vibration feedback for weapons
  • General tuning and bug fixing for all weapons

PRESENTATION

  • The intro and a victory sequences will feature considerably fewer chest bumps and high fives.
  • Post-death replay: this will become an opt-in feature. After death, players will see a traditional follow-cam and have the option to view a replay of their death from the killer’s perspective (as long as the feature is enabled within the playlist)
  • Medals: decrease frequency and number of medals displayed in the medal feed
  • Spartan chatter: players will have the option to turn this on or off in the settings menu
  • Adding highlights to placed/dropped weapons to make them easier to see
  • General tuning for announcer and Spartan chatter to reduce the frequency of events and focus on the information that matters most to players

COMPETITIVE SKILL RANK (CSR)

  • Improved skill detection during placement phase
  • Improved skill matching
  • Improved team balancing
  • Prevent skill boosting
  • General bug fixing & tuning

MATCHMAKING

  • Much faster matches
  • Better skill matching
  • Better feedback to players in the lobby and matchmaking experiences
  • Allow players to set desired datacenter for matchmaking (may impact matchmaking speed and skill balance)
  • Improved party vs party matchmaking
  • Hide CSR ranks until in match to de-incentivize quitting
  • Punish quitters with CSR penalties and matchmaking bans

Source: HaloWaypont