Halo: The Master Chief Collection Customization Details featuring new Spartan and Elite armor for Halo 2 Anniversary!
New Halo 2 Anniversary Cinematic from the mission Outskirts was teased by IGN. Blur Studios has remastered all the cinematics for Halo 2 Anniversary for Halo: The Master Chief Collection.
Source: IGN Halo: The Master Chief Collection All Access Livestream
Check out the gameplay reveal of Bloodline the remastered Coagulation for Halo 2 Anniversary. Bloodline’s dynamic map element features EMP Towers at each base that disable any nearby vehicles – similar to the overcharged plasma pistol.
We also get to see Suppressed SMGs (formerly known as Silenced SMGs) and Speed Boost for the first time, along with more Gungoose and Hornet gameplay! Also the Suppressed SMGs are also dual weldable!
No details about Theater Mode for Halo: The Master Chief Collection have surfaced since Frank O’Connor stated will only exist for Halo 3 and Halo 4 back in June.

Until now, in a recent Halo Bulletin 343 Industries listed the controls for Halo: The Master Chief Collection and in the list of controls for Theater mode Halo 2 Anniversary Multiplayer is listed next to Halo 3 and Halo 4
“Theater Controls (Halo 2: Anniversary Multiplayer, Halo 3, Halo 4)
• Turn sensitivity: 4 levels
• Panning: Hold to pan, toggle
• Camera Speed: 4 levels
• Camera Thrust: 3 levels”
Note that Theater mode will only be for Halo 2 Anniversary’s Multiplayer and not Campaign. This is most likely due to the campaign having to run 2 engines simultaneously.
Halo: The Master Chief Collection has gone Gold and is available for Pre-Order and Pre-Loading on Xbox One now!
Buy Halo: The Master Chief Collection Digital Version and begin pre-loading today and comes with Boom Skull for Halo 2 Anniversary’s Campaign (via Xbox Marketplace or Microsoft Store). Pre-order Bonus skulls are timed exclusive DLC and will be available to everyone eventually. https://store.xbox.com/en-CA/Xbox-One/Games/Halo-The-Master-Chief-Collection-with-Pre-Purchase-Bonus-Boom-Skull/faa8fe34-7592-461d-8d0f-f26c10f2a3fe?
Halo: The Master Chief Collection will be released on November 11 for the majority of our fans around world!
There are still a few countries that will see a slight delay due to public holidays. In Europe, Belgium will release on November 12 and France will release on November 14 as part of their typical Friday release schedule. Our fans in Japan will see a release of November 13. Given the social aspects of the experience, we were really happy to get it as close to a simultaneous worldwide release as possible so that we can all celebrate on November 11 and start playing together.
This is literally going to be the biggest Halo experience so far
That is to say, the sheer size and scope of the content. To recap, Halo: The Master Chief Collection contains four complete Halo games, every multiplayer map ever released (including DLC from console and PC) across each game, a complete remaster of Halo 2 with all-new audio and Blur’s mind-blowing cinematics, and all of this is tied together with (and enhanced by) a revolutionary user interface.
From the start, our philosophy has been to give Halo fans the best possible experience and not compromise the quality or features of the collection. The result is that Halo: The Master Chief Collection will take up almost all of the usable space of a single Blu-ray (45 GB), and we will also issue a content update at launch that is estimated to be 20 GB. You’ll be able to start playing Campaign and more as the content is installing, with some features and multiplayer content being added via the update. Yes, the update is large, but we weren’t about to cut corners to save disc space. This ensures that you are getting every bit of Halo goodness we can fit in. Our work is not done, however, as we continue to tune, tweak and optimize the online experience to ensure a smooth multiplayer launch. This will continue right up until launch day.
One caveat we wanted to share is that Spartan Ops, our episodic co-op experience from Halo 4, will now release in December. In the meantime, we’re making some technical enhancements to that experience to make sure it’s smoother and even better than before. All ten episodes will be available at the same time, so we’re working to make an event out of it with our Community teams.
Senior Game Designer Max Szlagor guides you through some of the new Campaign Leaderboard, Rival, and Speedrunning features in Halo: The Master Chief Collection. We also get to see Halo 4 running on the Xbox One at 1080p and 60fps for the first time!
A unified campaign scoring and medal system has been added to every game within the Master Chief Collection. Now with the user interface you will be able to check all 401 achievements, totaling 4000 gamerscore, and launch yourself directly into the appropriate place to unlock the achievement. You will also be able to set other players as your Rival and see how you stack against them in campaign scoring and speed running times for each mission.
IGN released more Halo 2 Anniversary and Halo 2 Classic gameplay from Halo: The Master Chief Collection. This video also shows the Hornet in Halo 2 Anniversary can indeed fire rockets!
Halo CE Campaign and Multiplayer gameplay in 1080p and 60fps!
Halo: Nightfall introduces a pivotal new character, Jameson Locke, a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch. When he and his team are caught in a horrific biological attack, they unravel a plot that draws them to an ancient, hellish artifact, where they will be forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives.
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall is Locke’s origin story which will lend insight and understanding into the character he becomes in Halo 5: Guardians.
Nerdist just announced that you can win a Halo: The Master Chief Collection exclusive Xbox One console at SDCC 2014. This is an exclusive to those who attend the convention, hopefully this will generate interest for creating limited edition Halo Xbox One consoles for either Halo: The Master Chief Collection or Halo 5: Guardians.
343 Industries will also reveal details at Comic Con about Halo: Nightfall and Halo: The Master Chief Collection at each of their respective panels.
Halo: Nightfall First-Look
Thursday, July 24, 11:45AM – 12:45PM, Room 6BCF
Prepare for your next step in the Halo Journey with a deep-dive into Halo: Nightfall, the upcoming live-action digital series from 343 Industries and Scott Free Productions. Join 343’sKiki Wolfkill (Executive Producer), Frank O’Connor (Franchise Development Director) along with key Halo: Nightfall cast and crew, and be among the first to get the details of the story and production.
Halo: The Master Chief Collection Developer Panel
Friday, July 25, 10:15AM – 11:15AM, Room 6BCF
Join 343 Industries’ Senior Producer, Dennis Ries, and Franchise Director, Frank O’Connor, Certain Affinity’s President and original Halo 2 multiplayer and online design lead, Max Hoberman, and other guests for an in-depth conversation about Halo: The Master Chief Collection. Fans can hear about what to expect from the highly anticipated compilation and discuss the efforts being made to bring the story of the Master Chief and Halo’s legendary multiplayer to a new generation.
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