Halo 4’s Action Sack Fiesta has been updated to the traditional, “Classic”, Fiesta Slayer.
No more personal ordnance. No Amour Abilities. Random Primary and Secondary weapons.

Enjoy!
Thanks Bravo!
– Chief Landless
Geronimo!
Halo 4’s Action Sack Fiesta has been updated to the traditional, “Classic”, Fiesta Slayer.
No more personal ordnance. No Amour Abilities. Random Primary and Secondary weapons.

Enjoy!
Thanks Bravo!
– Chief Landless
Geronimo!

Hi there, H3AsiiM made a video to show you all how to check your CSR (Competitive Skill Rank) in Halo 4 via the Xbox’s HaloWaypoint App. This is for all players who don’t have a smart phone or a computer next to their gaming console. Unfortunately in order to check your CSR via the Xbox you must exit the game, where as other devices that support HaloWaypoint App (smartphones and computers) don’t require this. The CSR system just went live as of April 8th and you can find more details here.
– Chief Landless
Geronimo!

Thanks to 343 Industries and @HaloWaypoint I won early access to the Castle Map Pack for Halo 4! So I decided to make a walkthrough giving you all a preview of all three maps: Daybreak, Perdition, and Outcast.
Hopefully you enjoy and find this video helpful in making your decision to purchase the map pack.
Castle Map Pack costs 800 Microsoft points or is free to War Games Map Pass owners
– Chief Landless
Geronimo!
Hi there, back again with another Halo 4 Waypoint Code, this time this code gives you 40,000 XP for Halo 4 and Castle DLC Concept Art

So go ahead and enter this code into the Classified section on Waypoint or via Halo Waypoint on the Xbox.
Enjoy!
– Chief Landless
Geronimo!

Welcome to Outcast!
Outcast is a fortified network of rebel facilities that features a winding network of vehicle pathways. Built for vehicular combat such as Mantis vs. Wraith battles, this map offers a wide open outer ring with a central tunnel system that demands close quarters combat at times. Suggested game modes on this map include King of the Hill, Team Slayer and Capture the Flag, but the map will support a variety of game modes within Halo 4.
Set in a desert cliff environment, Outcast is a fortified network of rebel facilities hidden in one of Talitsa’s remote and harsh territories. This is why you can expect the medium-sized labrynthine map to be a treasure-chest of explosive, four wheel (and flying)-fueled battle. Controlling vehicle paths is critical in the circular map. As Outcast features frequent Mantis vs. Wraith battles, teams must keep their drivers informed with constant communication to get the drop on enemy movement. While driving the Mantis, target fusion coils in tunnels to flush out camping opponents, or cover your flag runner’s dash to a friendly Warthog.
To read more of Bravo’s tips click here
– Chief Landless
Geronimo!

Welcome to Perdition!
Perdition is an industrial, asymmetrical map that features a mixture of both open and tight spaces. This map offers many different vehicle routes, with a variety of ramps, bridges and corridors. Suggested game modes on this map include King of the Hill, Team Slayer and Capture the Flag, but Perdition will support a wide variety of Halo 4’s game modes.
When playing, you’ll likely notice that the Warthogs and Ghosts are deadly on this map due to its track-like outer roadway – be sure to control these vehicles along with the power weapons in order to establish map control.
New Carthage has always been a shining example of a healthy, growing colony –but hidden below the sky-high city of Pilvrosis this dangerous secret: one of the reactors is failing, and the entire city is now under evacuation. This large urban and industrial environment offers an up-close-and-personal view of the stunning yet unstable reactor and provides multiple vehicles, long sightlines, and close quarters combat, catering to nearly any gameplay style. Wheelmen and gunners will be right at home as a well-placed Warthog can lock down a quarter of the asymmetrical map, securing valuable ordnance for the team. Learning the interior routes is essential to both escaping danger and staging ranged kills. Be sure to look for the Gravity Hammer in Power Station 3, our team’s favorite revenge weapon against a pesky sniper or a big surprise for an enemy Warthog.
To read more of Bravo’s tips click here
– Chief Landless
Geronimo!
Hi there, Chief Landless here, showing off my latest video sharing some tips on how to dominate Halo 4’s Fiesta game mode, and make it more enjoyable (as many Halo Veterans aren’t quite happy with how Fiesta turned out in Halo 4).
So until the game variant update, which will be sometime this month, we just have to deal with what we’ve been dealt with. And I hope you all enjoy!
– Chief Landless
Geronimo!

Welcome to Daybreak!
Daybreak is an asymmetrical cluster of research facilities residing in the scenic highlands of the planet Oban. Built with Capture the Flag in mind, this map features a central top middle control area as well as outer roadways that circle the bases that lie within. Suggested game modes on this map include Capture the Flag, King of the Hill and Team Slayer, but the map will support many more Halo 4 game modes.
When playing, you’ll notice that it is a challenge to navigate the map with the Banshee, and that only skilled pilots will be able to eliminate the infantry fighting within Daybreak’s winding channels. If you know the enemy is in the Banshee, be ready for the opportunity to get a Skyjack medal or two – pilots are often forced low to the ground.
Operation: DAYBREAK is a cluster of research facilities residing in the scenic highlands on the planet Oban. The map itself is comprised of two such UNSC facilities opposing each other in this large asymmetrical map. Strategy here is key; teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the other team’s base. The Rocket Launcher and Banshee both spawn in strategic positions as well. On Daybreak, claiming early power is essential to landing the first flag or taking an early lead.
To read more of Bravo’s tips click here
– Chief Landless
Geronimo!

Hi everyone, Chief here, I took a hiatus last week as the bulletin didn’t have any new information. It was just a Q&A from PAX East and all of the questions were answered by my PAX East video anyways. So here we have a doozie of a bulletin fill to brim with Castle Map Pack and CSR details so lets dig in! Click here for the full bulletin.

“There are two different ways we calculate your CSR. CSR is closely based on your TrueSkill rank, which ensures that you’ll be ranked – and matched – against opponents of comparable skill. Your CSR is dependent upon your personal performance as well as the rank of those you play with. While several playlists will use a win/loss system to determine whether or not you rank up, others will use individual scoring, which will rank you based on your performance against everyone in the match, teammates included. In some playlists, you’ll rank up faster than others – these vary in order to create the most optimal experience for each playlist.”
There will be two different scoring systems: Individual Scoring (compares you against everyone in the game) and Team Scoring (based off wins and losses and objective play). Playlists will only feature one system:
Playlists that use individual scoring:
Playlists that will use team scoring:
“CSR challenge where playing the Castle DLC playlist and reaching level 35 or higher between April 8 and April 22 will award you with an exclusive Avatar t-shirt, so stay tuned to Halo Waypoint and our Twitter account for more giveaways and surprises.”
In mainstream playlists it will be very difficult to carry your teammates CSR if they continually end up on the bottom of the scoreboard, it will be easy however for the weakest link in your party of friends to bring down their CSR and risk losing lots of matches.
If you leave early once a match has started, it treats it as if you were the lowest rank in the match for the individual-scored playlists and as a loss on the team-scored playlists. Players that join in progress are currently treated as if they had played the entire match. That said, in our selected, more competitive playlists, there will be rules in place to mitigate the effect. Namely:
The rules for these playlists restrict the amount of noise from Join-in-Progress since that feature is only possible during the first few moments of the match. They also help improve the purity of CSR in these playlists. We plan on putting in these Join-in-Progress parameters as close to CSR launch as possible.
We are actively investigating occasional CSR resets, both globally and for certain playlists. Reasons for resetting ranks include overhauls to CSR calculation, Halo 4 game updates, and events and promotions centered on CSR. Resetting CSR is not something we’re taking lightly so when we do reset it, we’ll be sure to provide ample messaging describing the reasons for doing so.
| Map | Game Type |
|---|---|
| Daybreak | |
| Infinity Slayer | |
| Capture the Flag | |
| King of the Hill | |
| Extraction – 1 Plot | |
| SWAT | |
| Snipers | |
| Outcast | |
| Infinity Slayer | |
| Capture the Flag | |
| King of the Hill | |
| Oddball | |
| SWAT | |
| Team Regicide | |
| Perdition | |
| Infinity Slayer | |
| Capture the Flag | |
| King of the Hill | |
| Extraction – 1 Plot | |
| SWAT | |
| Snipers |
Also, these maps will be integrated into many of our existing playlists. DLC maps will appear in a playlist if all players in the match have downloaded the content.
| Playlist | Map |
|---|---|
| Capture the Flag | |
| Daybreak | |
| Outcast | |
| Perdition | |
| Infinity Slayer | |
| Daybreak | |
| Multi-Team | |
| Daybreak | |
| Outcast | |
| Perdition | |
| Action Sack | |
| Daybreak | |
| Outcast | |
| Perdition | |
| Dominion | |
| Outcast | |
| Flood | |
| Daybreak | |
| Perdition | |
| SWAT | |
| Daybreak |
Replacing Community Forge FFA, Rumble Pit will feature both Infinity Rumble and Rumble Pro in the voting options. Here are the maps that the playlist will launch with:
Phewf! That was a big one.
– Chief Landless
Geronimo!

The Castle Map Pack DLC achievement list was posted today over at Halo Waypoint. There are a total of ten brand new achievements, totaling 250 gamerscore. The Castle Map Pack will released April 8th, 2013.

What is Yours is Also Mine – 40G
In Castle DLC Matchmaking, disabled a vehicle and hijack it.

Dodge This! – 20G
In Castle DLC Matchmaking, get two direct Spartan Laser kills in one match.

Hello Nurse! – 30G
In Castle DLC Matchmaking, heal a near-death teammates with the Regen Field 5 times.

That Won’t Save You – 30G
In Castle DLC Matchmaking, assassinate an enemy who is using a Hardlight Shield.

Ashes to Ashes – 10G
In Castle DLC Matchmaking, disintegrate 6 enemies using Forerunner weapons.

Beating up the Beat – 30G
In Castle DLC Matchmaking, perform 5 melee kills in a single match.

Sight Seeing – 20G
In Castle DLC Matchmaking, completely a match in any mode for each Castle map.

Scrapyard – 30G
In Castle DLC Matchmaking, destroy 2 vehicles during a single game.

Outta My Way! – 40G
In Castle DLC Matchmaking, kill 5 enemies during a match by running them over.
The Castle Map Pack is planned to release on April 8th, 2013 for 800 Microsoft Points, or free to Map Pass holders.
– Chief Landless
Geronimo!