Halo 5: Guardians will feature a dynamic 1080p resolution system to allow the game to run at 60 frames-per-second at all times as announced on a recent blog post on HaloWaypoint by Josh Holmes, the Studio Head for Halo 5: Guardians.
The big take away from the blog post is that we now have our answer if Halo 5: Guardians will run at 1080p and 60fps. The answer is yes… most of the time. Halo 5 Guardians will always run at 60 fps and this is supported by a new progressive resolution system that allows them to render the resolution up to 1080p based on the current scene you’re playing or experiencing.
So what does this mean? Well the gameplay will always run at 60fps and during much of the campaign you may be playing at 1080p, but this all depends on what’s currently going on in the game. If the situation gets really crazy with vehicles, visual effects, and combat – the resolution will dip lower than 1080p to maintain 60fps. As of right now we don’t know how low the resolution will go.
If they didn’t have this progressive resolution system, they would have to reduce the scale of the most intense combat encounters or lower the quality across the game to maintain the goal of 60fps at all times.
This isn’t a new system, most recent example of a game to use this system is Witcher 3 on Xbox One. – Which floated from 900p to 1080p when necessary and has received some praise in doing so.
Halo: The Master Chief Collection will be released on November 11 for the majority of our fans around world!
There are still a few countries that will see a slight delay due to public holidays. In Europe, Belgium will release on November 12 and France will release on November 14 as part of their typical Friday release schedule. Our fans in Japan will see a release of November 13. Given the social aspects of the experience, we were really happy to get it as close to a simultaneous worldwide release as possible so that we can all celebrate on November 11 and start playing together.
This is literally going to be the biggest Halo experience so far
That is to say, the sheer size and scope of the content. To recap, Halo: The Master Chief Collection contains four complete Halo games, every multiplayer map ever released (including DLC from console and PC) across each game, a complete remaster of Halo 2 with all-new audio and Blur’s mind-blowing cinematics, and all of this is tied together with (and enhanced by) a revolutionary user interface.
From the start, our philosophy has been to give Halo fans the best possible experience and not compromise the quality or features of the collection. The result is that Halo: The Master Chief Collection will take up almost all of the usable space of a single Blu-ray (45 GB), and we will also issue a content update at launch that is estimated to be 20 GB. You’ll be able to start playing Campaign and more as the content is installing, with some features and multiplayer content being added via the update. Yes, the update is large, but we weren’t about to cut corners to save disc space. This ensures that you are getting every bit of Halo goodness we can fit in. Our work is not done, however, as we continue to tune, tweak and optimize the online experience to ensure a smooth multiplayer launch. This will continue right up until launch day.
One caveat we wanted to share is that Spartan Ops, our episodic co-op experience from Halo 4, will now release in December. In the meantime, we’re making some technical enhancements to that experience to make sure it’s smoother and even better than before. All ten episodes will be available at the same time, so we’re working to make an event out of it with our Community teams.
Midship will be remastered in Halo 5: Guardians. Here’s the evolution of the map since Halo 2 as we compare the screenshots from Midship, Heretic (Halo 3), and Halo 5: Guardians
343 Industries presents the first details of the Halo 5: Guardians Multiplayer Beta available in Halo: The Master Chief Collection. The beta will focus on 4 vs. 4 arena-style gameplay, giving players their first taste of the next generation of Halo multiplayer.
The Halo 5: Guardians Multiplayer Beta will have:
7 maps, one of them is Midship from Halo 2
3 Game types
4v4 Arena focus
No loadouts, “fair start”
7 armor sets
11 sandbox weapons
Energy Sword (seen on Midship map)
SMG
Assault Rifle
Battle Rifle
DMR
Rocket Launcher like weapon
Sniper
4 Unknown
Unlockable item(s) that will carry over to Halo 5: Guardians
Here are some Halo 5 Multiplayer Beta screenshots and concept art
Check out this Halo 2 Anniversary Cairo Station Campaign Gameplay. It’s currently a work in progress. Halo 2 Anniversary is part of the Halo: The Master Chief Collection which releases November 11th 2014
E3 is only a few days away. Here are my predictions for Halo at E3 2014: Halo 5 Guardians teaser, Halo TV series update, and the announcement of Halo 2 Anniversary or Halo: The Master Chief Collection. Share your thoughts!
Be sure to Subscribe and follow me on Twitter (@ChiefCanuck) so you don’t miss any Halo 5 news or Halo News from this years Xbox E3 conference.