An overview of the bonus content you get if you’ve purchased the Halo 4 Champions Bundle and Halo: Spartan Assault. You get Striped DMR Weapon Skin, Determined Stance, Vision and Rush armor skins.
– Chief
An overview of the bonus content you get if you’ve purchased the Halo 4 Champions Bundle and Halo: Spartan Assault. You get Striped DMR Weapon Skin, Determined Stance, Vision and Rush armor skins.
– Chief
Halo 4 Champions Bundle Bonus Content Overview. A look at the bonus content that you can only get by purchasing the Champions Bundle for 800 MSP
– Chief
Halo 4 Steel Skin Pack Overview. A look at the steam punk style weapon skins for UNSC, Covenant, and Forerunner loadout weapons. This pack costs 240 MSP individually, but is part of the Halo 4 Champions Bundle
– Chief
Halo 4 Bullseye Pack Overview. A look at the Ricochet Armor, Ricochet Gametype, Pitfall, and Vertigo. This pack costs 480 MSP individually, but is part of the Halo 4 Champions Bundle
– Chief
Halo 4 Infinity Armor Pack Overview. A look at the MARK V, ODST, and PREFECT Armor sets. This pack costs 240 MSP but it is part of the Halo 4 Champions Bundle
– Chief

Back on July 18th, 2013 343 Industries announced the release of their Windows 8 Platform game “Halo: Spartan Assault”. It was made available to Windows 8 PC’s, tablets, and phones but there was a catch. Halo: Spartan Assault was made exclusive to Verizon Wireless customers who lived in the US and had a Windows 8 Phones. This has now been lifted and is available to all Windows 8 Phone carriers as of today – August 19th, 3 days later than the reported date when the exclusivity was announced.

For all Spartans who want to venture into 343 Industries’ first mobile “Halo” title, “Halo: Spartan Assault” is now available to all Windows Phone 8 users in the U.S., regardless of carrier.
Available now for $6.991 only on Windows 8 and Windows Phone 8, “Halo: Spartan Assault” is a new chapter of the award-winning “Halo” universe that explores the first missions of the Spartan Ops program and dives deeper into the backstory of the Human-Covenant War. Play through the eyes of either Commander Sarah Palmer or Spartan Davis, while stationed aboard the UNSC Infinity, as they fight never-before-seen battles against Covenant forces.
1 Windows 8 and Windows Phone 8 versions sold separately.
– Chief
Source: http://news.xbox.com/2013/08/games-halo-sa-availability
The Halo 4 Champions Bundle is coming Tuesday! That’s tomorrow! This bundle is packed with tons of brand new content like armor and weapon skins, new armors, and two maps, including the return of The Pit, remade for Halo 4 as Pitfall. The Champions Bundle will also introduce Ricochet, a new gravball game type. And there’s more! Watch the launch trailer to see it all in action.
– Chief
343 Industries has released a Title Update and along with it 2 new armor mods called: Recharge and Survivor. They are both Support Upgrades and FREE for everyone. Don’t forget that if you order the Champions Bundle (Released on August 20th for 800 MSP) you also get to try out the new Resistor Tactical Package armor mod early (no time frame for public release).
– Chief
Amazon updated their product listing for the next Halo game set to release in 2014. The title is still a mystery many people already calling it “Halo 5” while 343 Industries references it by “Halo on Xbox One” for the time being – until they announce the title at a later date.
The box art that Amazon updated the listing with looks very detailed even for just a place holder image. Although, they have 2 different angles of the box art and already have a typical placeholder image on the same listing.
Many people believe that it is just a placeholder because 1) HaloWaypoint/343 Industries hasn’t officially announced a title yet, 2) The title on the box only says Halo and has no number, and 3) No familiar character is on the cover – all Halo games either have Master Chief, an ODST, or Spartans on the cover
So what do you guy’s think: is this detailed box art the real thing or just a placeholder?
– Chief
Source: 1
Hi there, back again with another thought provoking commentary discussing the sprint game mechanic in Halo 4.
The community is quite divided on the issue; with many calling for the complete removal of sprint. For those who don’t know sprint did not exist in Halo CE, Halo 2, and Halo 3. It was first introduced in Halo Reach as an armor ability, so you had to make a choice to select sprint and opt out of other armor abilities. Sprint then changed from an armor ability to a core gameplay mechanic in Halo 4, granting everyone the ability to sprint. A core ability that as of right now, cannot be turned off, even in custom games which has the competitive community upset.

Halo: Reach Loadouts featuring set weapons and armor abilities
This was a pretty big change. People caught between wanting the “original Halo experience” and wanting to see the IP continue to evolve.
Where do you stand? I’ve offered my thoughts and opinions in this video. Some people want it completely removed, others would like it returned as an armor ability like Halo Reach, some like sprint the way it is in Halo 4, and others would like changes but keep it as a core gameplay mechanic.
This is a unique time for the Halo community, so many people are so passionate in regards to the sprint issue – which baffles me that this feature/change is stirring up more commotion than the addition/removal of duel wielding (existed Halo 2 to Halo 3), or equipment (Halo 3), or the addition of armor abilities and loadouts (Halo: Reach). Reminder, Bungie did create Halo CE, Halo 2, Halo 3, and Halo Reach whilst Halo 4 is 343 Industries “first” Halo title; granted that many 343 employees were part of Bungie so it would appear that Bungie was already on a similar path in evolving their IP and we could very well have seen Halo 4 exactly as it is right now if Bungie continued with the series.
– Chief