Halo 4 Game of the Year Edition Details

The Halo 4 Game of the Year Edition will be coming in October. It’s rumored to be priced at $49.99.

The Halo 4 Game of the Year Edition will include:

  • Halo 4
  • Spartan Ops Season 1
  • War Games Map Pass
  • Champions Bundle

Bonus Content Details: 

Avatar Items

  • Master Chief Avatar Cloak (inspired by Halo for Xbox One)
  • UNSC Avatar Shirt
  • Ghost Avatar Prop

LIVE Themes

  • Haven Premium Theme
  • Longbow Premium Theme

Emblems

  • Mjolnir
  • Spartan
  • Bulletproof
  • Assassin
  • Bonebreaker

Armor Skins

  • Hazop Forest
  • Oceanic Circuit
  • CIO Web
  • Venator Raptor
  • Gungnir Pulse

Helmets

  • Locus
  • Deadeye

Weapon Skins

  • Battle Rifle Arctic
  • Light Rifle Imprint

Be on the lookout for more Halo 4 Game of the Year Edition details on Halo Waypoint in the coming weeks

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Halo 4 Champions Bundle: Steel Skin Pack Overview

Halo 4 Steel Skin Pack Overview. A look at the steam punk style weapon skins for UNSC, Covenant, and Forerunner loadout weapons. This pack costs 240 MSP individually, but is part of the Halo 4 Champions Bundle

– Chief

Halo 4 News – 3 New Armor Mods: Resistor, Survivor, & Recharge! Champions Bundle Bonus Content!

Halo 4 Champions Bundle Bonus Content revealed (click here for the story) which includes 5 new weapon skins, 8 new player card stances, 5 new armor skins. Also a look at 3 brand new armor mods Resistor, Survivor, and Recharge, that will all be eventually free.

– Chief

Geronimo!

Halo 4 News – Champions Bundle Details, Pitfall & Vertigo, Ricochet, Armor Mods & More!

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Halo 4’s fourth DLC installment the Champions Bundle. Which contains 3 DLC packs and bonus content. It will be released August 20th for 800 MSP. You can however buy the DLC packs (Bullseye Map Pack – 480 MSP, Infinity Armor Pack – 240 MSP, Steel Skin Pack – 240 MSP) separately.

Here I break down the details of the Champions Bundle and the individual DLC packs to help you understand what you will receive!

Written details can be found here as well

UPDATE: The 3 Armor Mods have been confirmed and Bonus Content from the Champions Bundle Revealed!

Sources for the 2 confirmed and 1 rumored armor mods:

Survivor & Recharge Armor Mods (at 9mins 30seconds in)

https://soundcloud.com/xbox/mnr-483-details-about-the-halo

Resistor Armor Mod
http://worthplaying.com/article/2013/7/6/news/89850/

– Chief Landless

Halo 4 Champions Bundle – New Gametype “Ricochet” – Pitfall Ricochet Gameplay

From the 343 Industries Livestream at RTX 2013. “Ricochet”, a new gametype that people are describing it as “combat basketball”. This is from the Champions Bundle and part of the Bullseye Pack!

Buy the Champions Bundle or the Bullseye Pack to grant you access to the new gametype Ricochet 2 weeks early!

Details about the Champions Bundle or the Bullseye Pack are here

Check out the other Champions Bundle videos:

Halo 4 Champions Bundle – “Pitfall” (The Pit Remake) Walkthrough!

Halo 4 Champions Bundle – New Map “Vertigo” Walkthrough!

– Chief Landless

Halo 4 Champions Bundle – New Map “Vertigo” Walkthrough!

From the 343 Industries Livestream at RTX 2013. Vertigo, a new Halo 4 multplayer map from the Champions Bundle and part of the Bullseye Pack!

This map is small-ish, great for team slayer, and features the first game changer elements in a Halo multiplayer map in years.

Details about the Champions Bundle or the Bullseye Pack are here

Check out the other Champions Bundle videos:

Halo 4 Champions Bundle – “Pitfall” (The Pit Remake) Walkthrough!

Halo 4 Champions Bundle – New Gametype “Ricochet” – Pitfall Ricochet Gameplay

– Chief Landless

The Halo Bulletin: April 10th, 2013

 

April 8th not only marked the launch of the Castle Map Pack but also the beginning of a full week of Halo 4 festivities. While we’ve been busy keeping the contests, challenges and giveaways going, I thought we’d stop for a second to both catch our breath and get you up to speed on what exactly this week has to offer. Spoiler: It’s a lot!

Castle Map Pack

Daybreak, Outcast and Perdition are officially here. Whether you fancy yourself a driver or just have a thing for large battles over open spaces, this is the add-on for you. Featuring three brand new medium-to-large maps, the Castle Map Pack can be yours for 800 Microsoft Points or the low, low price of nothing, should you be a Limited Edition or War Games Map Pass owner.

Competitive Skill Rank

For the past several weeks, one of the most common questions across the Halosphere has been, “When are we getting ranks?” On Monday, I was able to stop using everybody’s favorite word (soon!) and start saying, “You can haz.” Your Competitive Skill Rank, or CSR, is now available on all screens of Halo Waypoint – mobile, web, console and SmartGlass. If you’d like a detailed write-up about how this brand new, 1-50 skill-based system works, check out last week’s Bulletin. To see your set of numbers in action, make sure you’re signed in and then click the Halo 4 logo on the navigation bar at the top of the page.

CSR Challenge

For the five-oh fans amongst you, anybody who reaches CSR level 35 or higher at any point on or between April 8th to April 22nd will receive a free Avatar t-shirt. It kind of looks like the image you see to the left. And by “kind of”, I mean “totally”. Because it is.

Halo 4 Original Soundtrack Volume 2

Some people like the steady hum of Halo in their earholes. If that describes you, you’ll be excited to hear Halo 4 Original Soundtrack Volume 2 is now available for your purchasing pleasure. Frankie uses it in conjunction with a fire, glass of wine and bearskin rug. You should feel free to do the same.

Spartan Ops Challenge

Maybe you’ve played through all 10 episodes or perhaps you have yet to venture into this particular game mode. Regardless of which group you fall into, playing and completing any 5 missions of Spartan Ops will result in a t-shirt being added to your Avatar’s virtual wardrobe. Speaking of which…

New Halo-themed Avatar Items

You may not be able to don the ancient armor of the Didact in real life but that doesn’t mean your virtual mini-me should be stuck with the same fate. Get stomped on by a Mantis or enjoy the sight of balls flying around your face by dipping into the newest additions to the Halo Avatar Collection, which includes Didact Avatar Armor, a Cryptum Ball prop and more.

Halo 4 DLC Sale

On Friday, April 12, there will be a Halo 4 DLC sale for anyone who has not yet purchased the War Games Map Pass or the first two individual Map Packs. A listing of the sale prices is as follows:

  • Halo 4 War Games Map Pass: 1600 Microsoft Points (Originally 2000 Microsoft Points)
  • Crimson Map Pack: 600 Microsoft Points (Originally 800 Microsoft Points)
  • Majestic Map Pack: 600 Microsoft Points (Originally 800 Microsoft Points)

We hope all of the aforementioned features, items and challenges keep you busy. Should you need one more thing to add to your to-do list, however, I invite you to continue reading this Bulletin. Word-wise it will be a bit lighter than usual this week, but we will still cover a few relevant points of interest. Here to tackle the first one with you is Bravo, who some people say is based but I say on what.

Current State of Weapon Balancing

Bravo here with a weapon balancing update! As we have mentioned in various Halo Bulletins, panels and live streams over the past few weeks, we are currently evaluating the state of Halo 4’s weapon balance. The sustain, sandbox, multiplayer and test teams have been working together and evaluating which weapons and categories of weapons need some attention, and we are happy to say that our internal testing has allowed us to make great progress.

We have also mentioned that we are approaching weapon re-balancing very carefully, as each change that is checked requires vigorous testing to ensure that it benefits the entire sandbox, and that gameplay is improved on a global level across all of Halo 4’s maps, game modes and scenarios. Because of this, the process takes several weeks while we are in a constant cycle of making tweaks, testing and retesting. This being said, we are well underway and will be bringing this update to Halo 4 Matchmaking as soon as it’s ready.

Here are some of the big ticket items we’re currently looking at:

Precision Weapon Balance

Our goal of the upcoming balance update is to create an even balance across all precision rifles (DMR, Battle Rifle, Carbine and LightRifle). Our latest tests have included (but are not limited to) rate of fire and damage tweaks to several weapons within this category. Additionally, it is important to create balance amongst all primary weapons, which leads into the next category.

Automatic Weapon Balance

An important part of overall balance is ensuring that each weapon excels within its intended role. As we move the dials to tweak some of the precision weapons, it demands that certain tweaks also be made to automatic weapons, which include the Assault Rifle, Suppressor and more. We are investigating modifying the rate of fire, accuracy and damage on these weapons.

Vehicle Weapon Balance

We have seen many community concerns that certain vehicles may be examples of sandbox elements that could be improved. We are currently looking at tuning some of the weapons that these vehicles have at their disposal in order to increase their usefulness and viability. We greatly value the teamwork (and fun) required in riding around in a Warthog with a buddy, and want to ensure that this and other vehicles have great draw and value.

Also, we are taking a look at many weapons that do not fit within these categories to ensure that the sandbox is providing the most ideal experience possible for all users in all playlists and game modes. As we finish up our internal testing, we look forward to providing further updates on the weapons that will be receiving attention and the specific changes that will be made, once finalized.

Competitive Skill Rank Challenge – The First 24 Hours

Many of you have already been introduced to CSR. For the uninitiated, your Competitive Skill Rank (CSR) measures your performance against other players in Halo 4 Matchmaking War Games. You have a CSR specific to each active playlist, which can be seen on all screens of Halo Waypoint. It is a number from 1 to 50 (higher is better) which goes up and down based on match outcomes. Your best CSR is shown on your Player Card and Service Record, as well as Player Compare.

Competitive Skill Rank is a brand new feature for Halo 4 and to celebrate, we issued you a challenge: Play in the Castle DLC playlist from April 8th at 2am PST to April 22nd at 2 am PST, reach CSR level 35 or higher at any point on or between these dates, and you’ll receive an avatar tee. If you’ve been striving to hit that magic number and are curious about how you stack up when compared to everybody else, here are some stats from the first 24 hours CSR was live.

If you’re hoping to get your hands on the CSR Challenge’s avatar item, check out the below tips, courtesy of Bravo.

Capture the Flag – Daybreak

Daybreak CTF is probably my favorite game type in the Castle DLC playlist. There is always a lot of action on Daybreak, but here’s what’s most important:

  • Use your Sniper Rifle wisely – Daybreak’s two-base feel is complimented by an opening Sniper Battle. Talk to your Sniper and decide if they want to challenge the enemy Sniper, assist with Rockets or help in securing the Banshee.
  • The Banshee is king – I’d recommend sending at least two players towards the Banshee, and maybe even your Sniper. If the enemy team gets the Banshee, have your Plasma Pistols ready.
  • Treat the map as if it were an arena-style map – When running a flag, run it along the outer edge (Banshee side or Rocket side) towards your team. If your team is supporting you, the enemy will spawn at their base or on the opposite side. Escort your flag carrier, rinse and repeat.

King of the Hill – Perdition

Perdition KotH is an exciting and refreshing game type in that all of the hills offer totally different sightlines and playspaces. Several things to remember on this game type:

  • Go for map control, not just hill control – Several of the hills are in closed spaces, e.g., the control room or “Ghost Garage.” Because of this, you’ll want to establish a presence outside of the hills while one or two teammates lock down the hill itself. If you turtle inside the room, you’re a sitting duck.
  • The Ghost is your friend – Because of its mobility and usefulness, the Ghost is your best bet when trying to clear out one of the open hills, such as the Reactor. If your teammates are using precision weapons, they should have no trouble cleaning up all of your weak, helpless enemies as you run laps around the map’s outer track.

Infinity Slayer – Outcast

Outcast Slayer is a fun game type for several reasons, including the Mantis vs. Wraith battle, and the fact that all action seems to funnel straight into the middle. Stick to the outside – and these tips – to find victory on this map.

  • Use your vehicle wisely – Each team is given a powerful vehicle. When you have the Wraith or the Mantis, make sure you’re not blindly charging into the middle of the map, as the corresponding enemy vehicle could be around any turn.
  • Use the Mongoose to flank the enemy – If you can find a pathway that is clear of vehicular opposition, you may be able to flank the enemy by hopping into a Mongoose and getting behind enemy lines. Once there, let your teammates know, and time your attack accordingly.
  • Rush the Rockets – The Rocket Launcher spawns in the middle of the map, so be sure to sprint in and bring it back to give you the upper hand against the inevitable infantry vs. vehicle battles that are soon to be underway. The enemy team is undoubtedly looking to do the same thing, though, as this area is the first choke point in most matches.

Halo 4 Screenshot Spotlight – Space

Last week we shined the spotlight on vehicles. This week we decided to go with outer space. Take a gander at the images below, which were taken in the void that exists between celestial bodies, and then capture your own for your shot at being featured in next week’s Bulletin.

For your chance at being in the next spotlight, take a Grifball-themed screenshot. Then tag it with “Grifball” and “Halo Waypoint”, and maybe, just maybe, yours will be featured in the next Halo Bulletin!
           

Revelation by Reclaimed Halo Planetoids by BIG ERN 108

           

Exploration by Apollo Creed 01 Show No Mercy by Cat Wolfest

           

Dimentions by Sparky A1 Spacetrip Recboon by RTD SPURL0S

           

Scenery by SepiaAnt8071 Spaaace by speed sonic

           

Galactic Cluster by Vesicated ºFlametrailº by Gothic Lucy

           

Lone Spartans by SPARTAN sIVp Disembodiment by The Little Moa
And that wraps up this week’s Bulletin. We’ll see you next week for more of the same. Until then…

<3,
bs angel

ONE SHOT ON MY X! The Halo Bulletin: 3.13.13

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This weeks Halo Bulletin is quite brief, but it lays the frame work for things to come. You can read it here, but onto the highlights!

  • No more Weekly Playlist Updates. Moving to bi-weekly updates (Next update will be March 25th)
  • Castle Map Pack Trailer was released (click here to watch)
    • 3 new Multiplayer maps for Halo 4
      • Perdition, Outcast, Daybreak
      • 800 Microsoft points (or “free” to War Games Map Pass owners)
      • April 8th, 2013 release
  • March 18th – Studio producers will release their map pack coverage videos
  • March 22nd – Castle Map Pack featured in a panel and playable at PAX East in Boston
  • March 25th – Next playlist update: Adding more game variants to Team Action Sack Playlist
  • April 1st – Castle Map Pack Strategy videos by 343 Industries, Achievement list, and pre-launch livestream with 343.
  • April 8th – Castle Map Pack release

Now onto those items without a specific date:

  • Upcoming updates to many existing playlists to prepare for CSR launch sometime in April
  • Still finalizing the new FFA playlist
  • Working towards “how to bring objective game types to larger parties” (hint: Big Team Objective perhaps?)
  • Plenty of exclusive PAX East panel information
  • “X Marker” upon death will be returning. i.e. a “X” indicator will appear where your teammates have recently killed so you can shout “ONE SHOT ON MY X!!”

They also added some details to the 3 maps for the Castle Map Pack

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Daybreak: Although it is currently being used as a military staging ground, this fertile world will one day be colonized.

Description: Operation: Daybreak is effectively a cluster of ONI research facilities and sensor relays residing in the vast highlands of Saviron, on the blue-green planet Oban. With the destruction of so many worlds at the hands of the Covenant, this planet is now undergoing preparations to make it a home for millions of human refugees. In the meantime, the UNSC Navy continues to use it as a key staging ground for a number of highly classified military exercises.

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Outcast: Dissident strongholds such as this one helped foment several anti-centralization movements.

Description: One of the few worlds left unscathed by the Covenant, the remote outer colony of Talitsa has always had a strong anti-centralization and pro-colonial autonomy sentiment, even since before the war. The UNSC halted several early political uprisings in the colony’s major population centers, but this only fostered a more radical form of dissent, now in the form of secluded and heavily armed redoubts. Ultimately, these sites would provide the foundation for a number of major political movements.

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Perdition: City-wide evacuation orders have confirmed that the unstable thermal reactor cannot be contained.

Description: New Carthage has always been a prime example of a healthy, growing colony, even since before the war. Hidden below the city of Pilvros, however, one of the thermal reactors which provided clean and safe energy in the past has now gone critical. While a large-scale evacuation effort is underway, scans of the reactor section are quickly acquired to help analysts determine the root cause of this impending disaster.

– Chief Landless

Geronimo!

Halo 4 Castle Map Pack Trailer

  • 3 Medium to large size multiplayer maps (in no particular order):
    • Perdition
    • Outcast
    • Daybreak
  • April 8th, 2013 Release date
  • 800 Microsoft Points (or “free” with the War Games Map Pass)
  • 9 New multiplayer achievements totally 250 Gamerscore

“343 Industries today announced the third major expansion in the Halo Infinity Multiplayer experience, the Castle Map Pack, launching Monday, April 8. Developed by Certain Affinity, in collaboration with 343 Industries, the Castle Map Pack brings players three medium-to-large, stunning maps that emphasize vehicular warfare and large battles over open spaces, where team strategy is key to successfully conquering the battlefield.

Daybreak places you amidst military facilities, against the backdrop of an idyllic mountain range, while Outcast plunges you into the natural tunnels and arches of a secluded rebel outpost. Perdition takes players into the heart of an urban battleground, where tactical speed and situational awareness are essential to achieving victory. The Castle Map pack provides 9 new Achievements worth a total of 250 Gamerscore.”

– Chief Landless

Geronimo!

2 Majestic DLC Playlists and New FFA Variant Infinity Rumble

Normally with the release of a Map Pack for Halo we expect at least one DLC exclusive playlist to get our feet wet with the new maps. However, this time around we are getting 2 DLC Playlists and we have an early announcement (pre-Halo Bulletin announcement) of one game variant being added along side with the Majestic Map Pack, Infinity Rumble.

What we know:

  • Majestic FFA DLC Playlist – 8 Players
  • Majestic Team DLC Playlist – 4 vs. 4
  • Infinity Rumble – FFA Game Variant
    • Exclusive to Majestic DLC Playlists (for a period of time)
    • Score to win 250 points (50 fewer than Regicide)
    • Infinity System added, i.e. personal ordnance

These won’t be the only updates and additions along side the release of the Majestic Map Pack on February 25th (which costs 800 Microsoft points by the way or free to War Games Map Pass owners). Expect the release of a Title Update (TU) to Halo 4 along with the DLC, which will bring some previously mentioned fixes:

  • Boltshot 1-hit kill range reduced from 20-25ft to 15ft
  • Removal of Friendly Fire EMP/Damage to vehicles (fully) owned by teammates in modes where Friendly Fire is turned off
  • Custom Game / Forge issue where people cannot adjust respawn timers and remove instant respawn.

Expect more details late tonight or tomorrow with the release of this weeks Halo Waypoint Bulletin which will have plenty of details about the Majestic Map Pack, Title Update, and more playlist information!

– Chief Landless

Geronimo!