2 Majestic DLC Playlists and New FFA Variant Infinity Rumble

Normally with the release of a Map Pack for Halo we expect at least one DLC exclusive playlist to get our feet wet with the new maps. However, this time around we are getting 2 DLC Playlists and we have an early announcement (pre-Halo Bulletin announcement) of one game variant being added along side with the Majestic Map Pack, Infinity Rumble.

What we know:

  • Majestic FFA DLC Playlist – 8 Players
  • Majestic Team DLC Playlist – 4 vs. 4
  • Infinity Rumble – FFA Game Variant
    • Exclusive to Majestic DLC Playlists (for a period of time)
    • Score to win 250 points (50 fewer than Regicide)
    • Infinity System added, i.e. personal ordnance

These won’t be the only updates and additions along side the release of the Majestic Map Pack on February 25th (which costs 800 Microsoft points by the way or free to War Games Map Pass owners). Expect the release of a Title Update (TU) to Halo 4 along with the DLC, which will bring some previously mentioned fixes:

  • Boltshot 1-hit kill range reduced from 20-25ft to 15ft
  • Removal of Friendly Fire EMP/Damage to vehicles (fully) owned by teammates in modes where Friendly Fire is turned off
  • Custom Game / Forge issue where people cannot adjust respawn timers and remove instant respawn.

Expect more details late tonight or tomorrow with the release of this weeks Halo Waypoint Bulletin which will have plenty of details about the Majestic Map Pack, Title Update, and more playlist information!

– Chief Landless

Geronimo!

Halo 4 Majestic Map Pack Trailer & Details

For those who stayed up late like myself, 343 just released a behind the scenes look at Halo 4’s next DLC, The Majestic Map Pack. As well as tons of screenshots.

The Majestic Map Pack will launch February 25th and will cost 800 Microsoft Points. It will be included for “free” to those who purchased the war games map pass.

The map pack brings you 3 new small-to-medium sized maps and a new mode, Infinity Rumble, to the Halo 4 War Games experience. These close-quarter maps shine in small team play and free-for-all.

As for the new game mode “Infinity Rumble” there are no details, but we should expect to see details in this upcoming bulletin as well as more details about the map pack. I’m speculating either an Infinity FFA variant or an Infinity Objective variant. Share your thoughts!

UPDATE: Infinity Rumble is a FFA variant with Infinity aspect added. i.e., personal ordnance.

Map Summaries and Screenshots:

Skyline: Smallest map for Halo 4. 2 Bases on 2 different levels. Great for 2v2 and 4v4.

Skyline puts you in the air on a new construction site, and its distinctly industrial surroundings and sky-high locale provides new challenges in confined spaces. Skyline, perched high above the sights of reconstruction in Cascade’s capital city, is small and symmetrical: Perfect for Regicide, with a mixture of high and low spaces and plenty of cover.

Monolith: Arena style map, 4 base symmetrical. 2 bases different from the other 2.

Monolith is an open battlefield; a Forerunner monument that exposes you to the naked vacuum of space – and the firepower of opposing teams. Monolith harkens back to more classic Halo arena-based maps, and its symmetry lends nicely to objective-based modes like Capture the Flag. Monolith is an open battlefield; wherever you look, you will witness the ferocious action that only a small and open map can provide.

Landfall: Asymmetrical, mid-size map. Contains both indoor and outdoor areas.

Landfall’s emphasis is on infantry battles amidst a glittering ocean and a city under siege on a distant world. Perfect for Infinity Slayer, this small-to-midsize asymmetrical map offers interiors with sparse cover, which encourages close-range combat, while the exteriors offer long lines of sight to stalk your opponents.

– Chief Landless

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Geronimo!