Halo 2 Anniversary 60FPS Gameplay – Gungoose CTF on Bloodline (Coagulation)

Halo 2 Anniversary Gungoose Gameplay on Bloodline the remastered Coagulation

Halo: The Master Chief Collection Skulls List

campaign skulls h4

Skulls are switches that can be activated to tweak campaign gameplay. They are available in every Halo campaign, and Halo 4’s Spartan Ops.

SCORE MULTIPLIER

Many Skulls have an effect on your final point tally in Campaign Scoring. Others will disable Campaign Scoring entirely, and are just for fun.

HALO: COMBAT EVOLVED SKULLS

The following Skulls are available in Halo: Combat Evolved campaign:

  • Bandanna: Infinite ammo and grenades. Where’s the bandanna? Under your helmet of course.
  • Black Eye: Your shields will only recharge after you melee an enemy. Why? Magnets.
  • Boom: The damage radius of explosives is doubled. This also affects chain-reaction explosions!
  • Eye Patch: Aim assist is disabled for all weapons. You’ll miss it when it’s gone.
  • Famine: Dropped weapons have half the ammunition. The Feast Skull was cut.
  • Fog: Your motion tracker is disabled.
  • Foreign: You cannot pick up or use Covenant weapons.
  • Grunt Birthday Party: Landing a headshot on Grunts will release confetti, cheers, and invisible rainbows.
  • Grunt Funeral: Grunt bodies explode like a Plasma Grenade. Methane + ? = Boom.
  • Iron: Dying in solo play forces you to restart from the beginning of the level. In co-op, if any player dies you all are sent back to the last saved checkpoint. May result in damaged friendships.
  • Malfunction: A HUD element will disappear at every respawn.
  • Mythic: All Covenant enemies have twice the health, and Sentinels are given energy shields.
  • Pinata: Punching enemies will cause grenades to drop. Don’t think too much about where they were stored.
  • Recession: Every shot uses two ammo. It’s simple Halonomics.

HALO 2 SKULLS

In addition to the Skulls still hidden in the game, we’ve added a huge variety of additional modifiers you can use. Here’s the full list:

  • Anger: Enemies fire weapons much more aggressively. The Covenant discovered they have infinite ammo, and they want to show off.
  • Assassins: All enemies are cloaked. Covenant Ninja Academy, class of 2552.
  • Bandana: Unlimited ammo and grenades. You must wear a bandana in real life.
  • Blind: Your HUD disappears and your weapon does not display. The perils of being made by the lowest bidder.
  • Boom: All explosion physics impulses are increased. Glorious science!
  • Black Eye: Your shields will only recharge after you melee an enemy. Perk up your shield’s spirit by dispensing two-fisted cyborg justice.
  • Catch: Enemies throw more grenades. Down in front!
  • Envy: The Chief has Active Camo and the Arbiter gets a flashlight. Not fair!
  • Eye Patch: Disables auto-aim. We recommend adjusting your controller sensitivity.
  • Famine: Dropped weapons have significantly less ammo. Budget cuts.
  • Feather: All melee strikes impart additional force. Pow!
  • Fog: Your motion tracker is disabled. Keep your eyes sharp.
  • Foreign: You cannot pick up Covenant weapons. Union rules.
  • Ghost: Allies and enemies no longer flinch, meaning they shoot more often. No pain, firepower gain.
  • Grunt Birthday Party: Grunt headshots release party favors. ‘Nuff said.
  • Grunt Funeral: Grunts explode after death. Oh, the humanity!
  • Iron: Don’t die. Playing solo you have to start the mission over. In co-op you’re all sent back to the last checkpoint.
  • IWHBYD: Rare dialog is more common, and vice versa. Did he really just say that?
  • Jacked: You can only pilot a vehicle by hijacking it. Video games made you do it.
  • Malfunction: Each death removes a random element of your HUD. You didn’t want that shield indicator anyways … right?
  • Masterblaster (Co-Op Only): One player has recharging overshields and can only melee. The second player has no shields, but infinite ammo. Roles switch after a random number of kills. Who runs Mombasa-town?
  • Mythic: Enemies have increased health and shields. Covenant forces have been bulking up.
  • Pinata: Enemies drop a plasma grenade when you hit them with a melee attack. Smack, shield crack, and grenade pop.
  • Prophet Birthday Party: Every smack to the Prophet of Regret’s face is accompanied by epic Steve Vai guitar licks and lightning bolts.
  • Recession: Every shot uses two ammo. The ammo usage has been altered, pray we don’t alter it further.
  • Scarab: All player-held weapons fire the Scarab Gun beam. Unlocked when you find all the original Halo 2 Skulls.
  • So … Angry …: Enraged Brutes will explode shortly after enraging. The secret is, they’re always angry.
  • Sputnik: Mass of all objects is reduced. Combine with Boom and Feather for maximum enjoyment.
  • Streaking: Your shields constantly decay, but recharge a bit after each enemy kill. There’s an invisible energy vampire stuck on your back. His name is Ed.
  • Swarm: Let go my golo! Hunters are even more robust and deal extra damage with attacks. Unlocked after you watch all five episodes of Halo: Nightfall on the Halo Channel and complete the associated challenges.
  • That’s Just … Wrong: Enemies have a cyborg-detecting sixth sense.
  • They Come Back: Infection Forms that reanimate a corpse are much stronger than normal. Clean up any bodies before that happens.
  • Thunderstorm: Field promotions for every enemy in the Chief’s path.

HALO 3 SKULLS

You do not need to find the hidden Halo 3 Skulls to unlock them in The Master Chief Collection.

  • Black Eye: Your shields will only recharge after you melee an enemy.
  • Blind: Your HUD display is disabled. Count your bullets.
  • Catch: Friends and foes throw – and drop – more grenades. You’ve been warned.
  • Cowbell: Physics impulse of melee and explosions is increased. You wanted more, you got it.
  • Famine: Dropped weapons have half the ammunition.
  • Fog: Your motion tracker is disabled.
  • Grunt Birthday Party: Landing a headshot on Grunts with a precision weapon reveals their skull contained confetti and cheers. Hurray!
  • Iron: Dying in solo play forces you to restart from the beginning of the level. In co-op, if any player dies you all are sent back to the last saved checkpoint.
  • IWHBYD: Rare dialog is more common, and vice versa. Some things just can’t be un-heard . . .
  • Mythic: All Covenant enemies have twice the health and shields.
  • Thunderstorm: Enemies are promoted to the highest rank. You’ll also encounter more shields on Flood Elites and Sentinels.
  • Tilt: Enemy resistances and weaknesses are amplified. For example, shields and armor take more damage from plasma, but are further hardened against projectiles.
  • Tough Luck: Enemies will evade grenades and projectile attacks more skillfully. Brutes and Grunts are significantly more reckless when their backs are to the wall.

HALO 4 SKULLS

You can turn on any of the following Skulls in Halo 4’s campaign and Spartan Ops:

  • Black Eye: Shields don’t recharge unless you melee enemies. Biff! Kapow!
  • Blind: Your HUD display is disabled, and your first-person arms and weapons are invisible.
  • Catch: Enemies throw more grenades. Take cover!
  • Cloud: Your motion tracker is disabled.
  • Cowbell: The force of explosions is increased.
  • Famine: Dropped weapons have half the ammunition.
  • Grunt Birthday Party: Headshotting hapless Grunts results in a HAPPY BOOM TIME!
  • Iron: Solo – Restart mission on death. Co-Op – Back to previous checkpoint on death.
  • IWHBYD: Rare combat dialog is more common.
  • Mythic: All enemies have increased health.
  • Thunderstorm: Enemies are promoted to the highest rank. Specialists, such as Rangers and Zealots, are not promoted.
  • Tilt: Resistances and weaknesses are amplified for yourself and enemies.
  • Tough Luck: Enemies will never flee, will berserk at the slightest aspersion to their parentage, and dodge projectiles with the greatest of ease.

 

Halo 2 Anniversary Theater Mode Confirmed!

No details about Theater Mode for Halo: The Master Chief Collection have surfaced since Frank O’Connor stated will only exist for Halo 3 and Halo 4 back in June.

Frankie-No-Halo-2-Anniversary-Theaterv2

Until now, in a recent Halo Bulletin 343 Industries listed the controls for Halo: The Master Chief Collection and in the list of controls for Theater mode Halo 2 Anniversary Multiplayer is listed next to Halo 3 and Halo 4

“Theater Controls (Halo 2: Anniversary Multiplayer, Halo 3, Halo 4)

• Turn sensitivity: 4 levels
• Panning: Hold to pan, toggle
• Camera Speed: 4 levels
• Camera Thrust: 3 levels”

Note that Theater mode will only be for Halo 2 Anniversary’s Multiplayer and not Campaign. This is most likely due to the campaign having to run 2 engines simultaneously.

 

 

New Halo 2 Anniversary Campaign Cinematics!

IGN just announced that Halo: The Master Chief Collection will be the IGN First game for the month of October. They’ll be revealing footage of all 4 games within the collection and revealing the 6th and last remastered map for Halo 2 Anniversary – which is rumoured to be Warlock. IGN’s coverage will begin on October 6th with content every weekday and on Oct 22nd they will have a livestream with Halo 2’s original multiplayer lead designer Max Hoberman.

Along with this announcement IGN posted a trailer which had a few seconds of new remastered cinematics for Halo 2 Anniversary.

Halo 2 Anniversary Cinematics

We get to briefly see Sergeant Johnson delivering the scorpion tank during the Metropolis mission, followed by Tartarus using his Fist of Rukt gravity hammer to capture 343 Guilty Spark after Arby killed the Heretic, and then finally Master Chief running outside of the temple after killing the Prophet of Regret as a Covenant fleet fires upon the temple.

Halo 2 Anniversary Cinematics

Now Blur Studios is in charge of remastering Halo 2 Anniversary’s cinematics for the Master Chief Collection. The remastered cinematics won’t be a 1 for 1 recreation of the originals but that’s because Blur has added their own tiny spin to them and they’ve been extended bringing the total length of the cutscenes to around 1 hour. There will also be brand-new prologue and epilogue cutscenes that will act as bookends and these will provide some details and story elements for Halo 5: Guardians.

Halo 2 Anniversary Cinematics

Blur Studio has worked with Halo in the past, producing Halo 4’s Scanned Trailer and the cinematics for Halo Wars.

Now when you pick up Halo: The Master Chief Collection and go to play Halo 2 Anniversary’s Campaign you will have to make a choice of which cinematics you want to experience – original or remastered – so choose wisely as you won’t be able to switch between them on the fly like you can with the graphics and sound.

Source: http://ca.ign.com/articles/2014/10/03/the-ign-first-game-for-october-ishalo-the-master-chief-collection

Halo: The Master Chief Collection at Pax Prime 2014

Frank O’Connor, Dan Ayoub, Kiki Wolfkill, Paul Libson and Max Hoberman hosted the Halo panel at this years Pax Prime.

They unveiled a new ViDoc for Halo: Nightfall, talked about the Halo Channel, the remastered soundtrack for Halo 2 Anniversary, the remastered weapons sounds, broke down the design concepts for Lockout and it’s newly remastered version Lockdown for Halo 2 Anniversary, and showed off a demo of Halo 3 running on Xbox One at 1080p and 60 fps.

343 Industries talks about the setting and challenges Agent Locke will face in Halo: Nightfall, a new digital series launching in November and comes with Halo: The Master Chief Collection.

343 Industries showed us the classic and remastered weapon sounds in Halo 2 and Halo 2 Anniversary at Pax Prime 2014

Get a first look and some tips for the remastered Lockout for Halo 2: Anniversary, part of Halo: The Master Chief Collection, from Andy “Bravo” Dudynsky.

Here’s the first look at Halo 3 campaign running on Xbox One from the Halo: The Master Chief Collection at Pax Prime 2014.

Halo 2 Anniversary Lockout Remastered

GameSpot and 343 Industries just announced that Lockout will be one the six remastered maps in Halo 2 Anniversary. Lockout joins Ascension (now called Zenith), Coagulation, Zanzibar, and Sanctuary (now called Shrine). The 6th map is still unknown.

The remastered Lockout is now called Lockdown and was playable at Pax Prime 2014. The map features 3 stalactites that can drop down after a few bullets and kill any enemies in the area. They’re located on Battle rifle tower, top mid, and behind sniper rifle tower. The glass in the center is also breakable and can allow players to drop down. The glass takes a lot before it can break, about 4 grenades, and eventually respawns after a certain amount of time. The stalactites do not respawn.

Halo 5: Guardians Multiplayer Beta Trailer Breakdown – Midship, Weapons, Armor, Dates!

A breakdown of the Halo: 5 Guardians Multiplayer Beta First Look trailer from Gamescom 2014. The Halo 5: Guardians Multiplayer Beta will have:

  • 7 maps, one of them is Midship from Halo 2
  • 3 Game types
  • 4v4 Arena focus
  • No loadouts, “fair start”
  • 7 armor sets
    • Aviator-like
    • Defender-like
    • Armor resembling that of Fred Spartan-104
    • A blurry blue spartan with an EVA-like helmet
  • 11 sandbox weapons
    • Energy Sword (seen on Midship map)
    • SMG
    • Assault Rifle
    • Battle Rifle
    • DMR
    • Rocket Launcher like weapon
    • Sniper
    • 4 Unknown
  • Unlockable item(s) that will carry over to Halo 5: Guardians

Halo: The Master Chief Collection arrives November 11th, 2014.

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Halo 2 Anniversary Delta Halo Campaign Gameplay

At Gamescom 2014, 343 Industries gave us a brief tour of Halo 2 Anniversary’s campaign showing of the Delta Halo level.

Halo 2 Anniversary Sanctuary Remastered Gameplay

343 Industries revealed that Sanctuary will be 1 of the 6 remastered Halo 2 maps for Halo 2 Anniversary. Sanctuary joins Ascension, Coagulation, and Zanzibar. There are rumors that Lockout will be one of the six. The final map is unknown.

There are reports that the remastered Sanctuary actually has the name of “Shrine”. This is seen while paused in-game.

Halo 2 Anniversry Sanctuary Remastered "Shrine"

Larry Hryb sat down with Dan Ayoub, Executive Producer at 343 Industries, to give us a more detailed walkthrough of Halo 2 Anniversary and it’s remastered map Sanctuary.

Finally check out this multiplayer footage on the remastered Sanctuary.

 

Halo: The Master Chief Collection Will Support LAN

Halo: The Master Chief Collection LAN System Link

Yesterday via Twitter it was revealed by a 343 Industries employee, Che Chou Franchise Manager at 343 Industries, that Halo: The Master Chief Collection will support LAN (or System Link). Che Chou was responding to tweets about how the upcomming Gamescom Halo 2 Anniversary tournament would work and Che Chou replied through “Custom Games on LAN”

Two more tweets clarified that for LAN to work there still needs to be a connection to the internet. The internet connection doesn’t have to be major, it’s just so the Xbox One consoles can make a “handshake” and ping to Xbox Live.