Halo 2 Anniversary Gungoose Gameplay on Bloodline the remastered Coagulation
Halo 2 Anniversary Gungoose Gameplay on Bloodline the remastered Coagulation
Skulls are switches that can be activated to tweak campaign gameplay. They are available in every Halo campaign, and Halo 4’s Spartan Ops.
SCORE MULTIPLIER
Many Skulls have an effect on your final point tally in Campaign Scoring. Others will disable Campaign Scoring entirely, and are just for fun.
HALO: COMBAT EVOLVED SKULLS
The following Skulls are available in Halo: Combat Evolved campaign:
HALO 2 SKULLS
In addition to the Skulls still hidden in the game, we’ve added a huge variety of additional modifiers you can use. Here’s the full list:
HALO 3 SKULLS
You do not need to find the hidden Halo 3 Skulls to unlock them in The Master Chief Collection.
HALO 4 SKULLS
You can turn on any of the following Skulls in Halo 4’s campaign and Spartan Ops:
No details about Theater Mode for Halo: The Master Chief Collection have surfaced since Frank O’Connor stated will only exist for Halo 3 and Halo 4 back in June.

Until now, in a recent Halo Bulletin 343 Industries listed the controls for Halo: The Master Chief Collection and in the list of controls for Theater mode Halo 2 Anniversary Multiplayer is listed next to Halo 3 and Halo 4
“Theater Controls (Halo 2: Anniversary Multiplayer, Halo 3, Halo 4)
• Turn sensitivity: 4 levels
• Panning: Hold to pan, toggle
• Camera Speed: 4 levels
• Camera Thrust: 3 levels”
Note that Theater mode will only be for Halo 2 Anniversary’s Multiplayer and not Campaign. This is most likely due to the campaign having to run 2 engines simultaneously.
IGN just announced that Halo: The Master Chief Collection will be the IGN First game for the month of October. They’ll be revealing footage of all 4 games within the collection and revealing the 6th and last remastered map for Halo 2 Anniversary – which is rumoured to be Warlock. IGN’s coverage will begin on October 6th with content every weekday and on Oct 22nd they will have a livestream with Halo 2’s original multiplayer lead designer Max Hoberman.
Along with this announcement IGN posted a trailer which had a few seconds of new remastered cinematics for Halo 2 Anniversary.
We get to briefly see Sergeant Johnson delivering the scorpion tank during the Metropolis mission, followed by Tartarus using his Fist of Rukt gravity hammer to capture 343 Guilty Spark after Arby killed the Heretic, and then finally Master Chief running outside of the temple after killing the Prophet of Regret as a Covenant fleet fires upon the temple.
Now Blur Studios is in charge of remastering Halo 2 Anniversary’s cinematics for the Master Chief Collection. The remastered cinematics won’t be a 1 for 1 recreation of the originals but that’s because Blur has added their own tiny spin to them and they’ve been extended bringing the total length of the cutscenes to around 1 hour. There will also be brand-new prologue and epilogue cutscenes that will act as bookends and these will provide some details and story elements for Halo 5: Guardians.
Blur Studio has worked with Halo in the past, producing Halo 4’s Scanned Trailer and the cinematics for Halo Wars.
Now when you pick up Halo: The Master Chief Collection and go to play Halo 2 Anniversary’s Campaign you will have to make a choice of which cinematics you want to experience – original or remastered – so choose wisely as you won’t be able to switch between them on the fly like you can with the graphics and sound.
Frank O’Connor, Dan Ayoub, Kiki Wolfkill, Paul Libson and Max Hoberman hosted the Halo panel at this years Pax Prime.
They unveiled a new ViDoc for Halo: Nightfall, talked about the Halo Channel, the remastered soundtrack for Halo 2 Anniversary, the remastered weapons sounds, broke down the design concepts for Lockout and it’s newly remastered version Lockdown for Halo 2 Anniversary, and showed off a demo of Halo 3 running on Xbox One at 1080p and 60 fps.
343 Industries talks about the setting and challenges Agent Locke will face in Halo: Nightfall, a new digital series launching in November and comes with Halo: The Master Chief Collection.
343 Industries showed us the classic and remastered weapon sounds in Halo 2 and Halo 2 Anniversary at Pax Prime 2014
Get a first look and some tips for the remastered Lockout for Halo 2: Anniversary, part of Halo: The Master Chief Collection, from Andy “Bravo” Dudynsky.
Here’s the first look at Halo 3 campaign running on Xbox One from the Halo: The Master Chief Collection at Pax Prime 2014.
GameSpot and 343 Industries just announced that Lockout will be one the six remastered maps in Halo 2 Anniversary. Lockout joins Ascension (now called Zenith), Coagulation, Zanzibar, and Sanctuary (now called Shrine). The 6th map is still unknown.
The remastered Lockout is now called Lockdown and was playable at Pax Prime 2014. The map features 3 stalactites that can drop down after a few bullets and kill any enemies in the area. They’re located on Battle rifle tower, top mid, and behind sniper rifle tower. The glass in the center is also breakable and can allow players to drop down. The glass takes a lot before it can break, about 4 grenades, and eventually respawns after a certain amount of time. The stalactites do not respawn.
A breakdown of the Halo: 5 Guardians Multiplayer Beta First Look trailer from Gamescom 2014. The Halo 5: Guardians Multiplayer Beta will have:
Halo: The Master Chief Collection arrives November 11th, 2014.
At Gamescom 2014, 343 Industries gave us a brief tour of Halo 2 Anniversary’s campaign showing of the Delta Halo level.
343 Industries revealed that Sanctuary will be 1 of the 6 remastered Halo 2 maps for Halo 2 Anniversary. Sanctuary joins Ascension, Coagulation, and Zanzibar. There are rumors that Lockout will be one of the six. The final map is unknown.
There are reports that the remastered Sanctuary actually has the name of “Shrine”. This is seen while paused in-game.
Larry Hryb sat down with Dan Ayoub, Executive Producer at 343 Industries, to give us a more detailed walkthrough of Halo 2 Anniversary and it’s remastered map Sanctuary.
Finally check out this multiplayer footage on the remastered Sanctuary.

Yesterday via Twitter it was revealed by a 343 Industries employee, Che Chou Franchise Manager at 343 Industries, that Halo: The Master Chief Collection will support LAN (or System Link). Che Chou was responding to tweets about how the upcomming Gamescom Halo 2 Anniversary tournament would work and Che Chou replied through “Custom Games on LAN”
Two more tweets clarified that for LAN to work there still needs to be a connection to the internet. The internet connection doesn’t have to be major, it’s just so the Xbox One consoles can make a “handshake” and ping to Xbox Live.