Halo 4 News – Champions Bundle Details, Pitfall & Vertigo, Ricochet, Armor Mods & More!

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Halo 4’s fourth DLC installment the Champions Bundle. Which contains 3 DLC packs and bonus content. It will be released August 20th for 800 MSP. You can however buy the DLC packs (Bullseye Map Pack – 480 MSP, Infinity Armor Pack – 240 MSP, Steel Skin Pack – 240 MSP) separately.

Here I break down the details of the Champions Bundle and the individual DLC packs to help you understand what you will receive!

Written details can be found here as well

UPDATE: The 3 Armor Mods have been confirmed and Bonus Content from the Champions Bundle Revealed!

Sources for the 2 confirmed and 1 rumored armor mods:

Survivor & Recharge Armor Mods (at 9mins 30seconds in)

https://soundcloud.com/xbox/mnr-483-details-about-the-halo

Resistor Armor Mod
http://worthplaying.com/article/2013/7/6/news/89850/

– Chief Landless

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Halo 4 Champions Bundle – New Gametype “Ricochet” – Pitfall Ricochet Gameplay

From the 343 Industries Livestream at RTX 2013. “Ricochet”, a new gametype that people are describing it as “combat basketball”. This is from the Champions Bundle and part of the Bullseye Pack!

Buy the Champions Bundle or the Bullseye Pack to grant you access to the new gametype Ricochet 2 weeks early!

Details about the Champions Bundle or the Bullseye Pack are here

Check out the other Champions Bundle videos:

Halo 4 Champions Bundle – “Pitfall” (The Pit Remake) Walkthrough!

Halo 4 Champions Bundle – New Map “Vertigo” Walkthrough!

– Chief Landless

Halo 4 Champions Bundle – “Pitfall” (The Pit Remake) Walkthrough!

From the 343 Industries Livestream at RTX 2013. “Pitfall”, a remake of the classic Halo 3 multplayer map “The Pit”. This is from the Champions Bundle and part of the Bullseye Pack!

This map needs no introduction. It’s a remake of the classic Halo 3 map “The Pit” with some minor changes. Such as a bigger-wider overshield tunnel with a gravity lift to the sword room, and a drop down hatch in the sword room. There will be a vanilla version for multiplayer matches though.

Details about the Champions Bundle or the Bullseye Pack are here

Check out the other Champions Bundle videos:

Halo 4 Champions Bundle – New Gametype “Ricochet” – Pitfall Ricochet Gameplay

Halo 4 Champions Bundle – New Map “Vertigo” Walkthrough!

– Chief Landless

Halo 4 Champions Bundle – New Map “Vertigo” Walkthrough!

From the 343 Industries Livestream at RTX 2013. Vertigo, a new Halo 4 multplayer map from the Champions Bundle and part of the Bullseye Pack!

This map is small-ish, great for team slayer, and features the first game changer elements in a Halo multiplayer map in years.

Details about the Champions Bundle or the Bullseye Pack are here

Check out the other Champions Bundle videos:

Halo 4 Champions Bundle – “Pitfall” (The Pit Remake) Walkthrough!

Halo 4 Champions Bundle – New Gametype “Ricochet” – Pitfall Ricochet Gameplay

– Chief Landless

Halo 4 Champions Bundle Announced!

During RTX 2013 343 Industries and Certain Affinity hosted a panel, “What’s Next: Halo 4 Summer 2013″, where they announced the Champions Bundle which contains a bunch of DLC content and will be released August 20th, 2013.

The “Halo 4” Champions bundle — the fourth major expansion in the “Halo” Infinity Multiplayer experience —launches on Aug. 20 for 800 Microsoft Points on Xbox Live. Developed by 343 Industries in collaboration with Certain Affinity, the Champions Bundle delivers three DLC packs (Steel Skin Pack, Bullseye Pack and Infinity Armor Pack) and bonus content, which includes more than 18 new, in-game items that are exclusive to the bundle for a limited time.

Each of the three DLC packs in the Champions bundle will also be available as standalone purchases on launch day. The Bullseye Pack will be available for 480 MS Points and the Infinity Armor Pack and Steel Skin Pack will be available for 240 MS Points each.  The bonus content is only available for a limited time exclusively through the bundle.

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The Bullseye Pack – 480 Microsoft Points:

  • Pitfall – Multiplayer Map (Remake of Halo 3’s “The Pit”)
  • Vertigo – New Multiplayer Map
  • Ricochet Armor – New Multiplayer Armor

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Infinity Armor Pack – 240 Microsoft Points:

  • Prefect Armor – New Multiplayer Armor
  • MARK V Armor –  Multiplayer Armor
  • ODST Armor – Multiplayer Armor

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Steel Skin Pack – 240 Microsoft Points:

  • Steel Weapon Skins for all loadout weapons (Forerunner, Covenant, and UNSC)

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Bonus Content (From the Bundle)

  • New Stances
  • New Armor Skins
  • New Weapon Skins
  • Armor Modifications:
    • Survivor (Unknown): If your vehicle is about to explode, anyone using the armor mod will be kicked out of the vehicle.
    • Recharge (Support Upgrade): Decreases the amount of time before shields begin to recharge (this can be combined with current Tactical Package Shielding).
    • Resistor (Tactical Package): Allows Spartans to maintain their full mobility and dexterity while taking incoming fire.
  • And more!

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– Chief Landless

Geronimo!

Halo 4 Champions Bundle Trailer!

The “Halo 4” Champions bundle — the fourth major expansion in the “Halo” Infinity Multiplayer experience —launches on Aug. 20 for 800 Microsoft Points on Xbox Live. Developed by 343 Industries in collaboration with Certain Affinity, the Champions Bundle delivers three DLC packs (Steel Skin Pack, Bullseye Pack and Infinity Armor Pack) and bonus content, which includes more than 18 new, in-game items that are exclusive to the bundle for a limited time.

Each of the three DLC packs in the Champions bundle will also be available as standalone purchases on launch day. The Bullseye Pack will be available for 480 MS Points and the Infinity Armor Pack and Steel Skin Pack will be available for 240 MS Points each.  The bonus content is only available for a limited time exclusively through the bundle.

– Chief Landless

Geronimo!

Halo 4 New Weapon Skins! New Armor Skins! McFarlane Toys

McFarlane, the guys who make a ton of cool Halo toys & figures will be releasing Series 2 of their Halo 4 figures. Alongside this, each toy will have their own exclusive Halo 4 weapon or armor skin depending on what you buy, you can find a list of them below!

These toys are to be released sometime during October

– Chief Landless

Geronimo!

Halo 4: Complete Weapon Tuning Details – (June 3rd Update)

Hi there, here’s a video I put together detailing the changes made by 343 Industries to Halo 4’s Multiplayer Sandbox as of June 3rd. Don’t worry, your game isn’t glitched, the 4 burst Battle Rifle is real 😉

– Chief Landless

Geronimo!

Halo 4 Weapon Tuning! Nerfs & Buffs! The Halo Bulletin: April 17th 2013

The Halo Bulletin: 4.17.13

Hi there, Chief Landless here, back once again with news from this weeks HaloWaypont Bulletin. Here are the highlights, but you can click here to read the entire bulletin.

April 22nd 2013 is the next update to Halo 4 and we’ll be seeing some weapons being tuned (details below) and updates to Regicide and Grifball Playlist.

Weapon Tuning – Potential Changes to Halo 4’s Sandbox.

** These are subject to change and are in no way final decisions **

BATTLE RIFLE

Buffed from a FIVE SHOT KILL to a FOUR SHOT KILL and Rate of Fire reduced

The Battle Rifle shipped as a FIVE SHOT KILL when Halo 4 released on November 6th, it was intended to be the go-to weapon for close to medium range, however the DMR was still beating this weapon at said range. To remedy this, the Battle Rifle is intended to become a FOUR SHOT KILL with a reduced Rate of Fire. This means that the Battle Rifle will now require three bursts to the body, and one shot to the head to kill.

LIGHTRIFLE

Adjusted range at which the reticule turns red to match the DMR’s

The LightRifle has been generally pushed aside by the community because of its alien-like feel and how awkward it is to shoot, however, once you begin to use it, it becomes a pretty viable weapon, and this change will make it even more viable. This change means that when you begin getting the aim assist on a player has been tweaked to match the DMR.

COVENANT CARBINE

Buffed from an EIGHT SHOT KILL to a SEVEN SHOT KILL

When Halo 4 launched, the Covenant Carbine was pushed to the side just like the LightRifle, however this time, it was because of how weak it was for the skill required to use the weapon. To remedy this, the Covenant Carbine is going to become a SEVEN SHOT KILLcompared to the prior EIGHT SHOT KILL.

ASSAULT RIFLE, STORM RIFLE AND SUPPRESSOR

All have received a damage buff and auto aim reduction

Due to the precision rifle changes, the automatic weapons became weak at CQC as the precision rifles were outshooting them. To remedy this, all of the above weapons have received a slight damage buff, alongside an auto aim reduction to make the weapons harder to use, but reward those who learn how to use them effectively.

BEAM RIFLE

Aim assist reduction

Anyone who has picked up the Beam Rifle in Halo 4 will have noticed that just not using the scope is a lot easier than scoping in, this is due to the weapons high aim assist when unscoped. This is planned to be changed so you won’t be constantly snapshotting people without putting much effort into aiming.

WARTHOG & MANTIS CHAINGUN

Both will be receiving a damage buff

Vehicles have always played a huge part in Halo, ever since Halo: Combat Evolved. However, the Warthog & Mantis currently don’t perform as well as expected in terms of their chainguns. Both of them will be tweaked to receive damage buffs to make them a lot more deadly and hopefully feared in big team gameplay.

Matchmaking Update

First, Regicide is a playlist that is long overdue for an update. While we know many of you have suggested that it be consolidated into the recently added Rumble Pit playlist, we have chosen not to do so at the moment for a few reasons. For one, not all Rumble Pit players want to play Regicide, as it is a very different game mode from Infinity Rumble and Rumble Pro. Secondly, being that it does have added scoring modifiers, we’ve decided to add additional game modes to make the playlist more fun and varied (and even a bit more chaotic), as well as change the way the scoring works a bit. Also, we’ll be removing Complex and adding the following maps from the Regicide rotation.

  • Landfall
  • Dispatch
  • Simplex
  • Scythe

The Grifball game type has been tweaked to create better balance between the weapons. Grifball and Grifball Pro now have identical shield, damage, damage resistance and radar settings. Grifball will continue to have one continuous round with auto-pickup turned on, while Grifball Pro will still have five individual rounds with auto-pickup turned off.

Griffball maps have also been tweaked based on errors or flaws experienced and reported.

– Chief Landless

Geronimo!

Halo 4 Castle Map Pack Achievements Info

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The Castle Map Pack DLC achievement list was posted today over at Halo Waypoint. There are a total of ten brand new achievements, totaling 250 gamerscore. The Castle Map Pack will released April 8th, 2013.

Halo 4 Majestic Map Pack Achievement

What is Yours is Also Mine – 40G
In Castle DLC Matchmaking, disabled a vehicle and hijack it.

 

 

 

Dodge This! – 20G
In Castle DLC Matchmaking, get two direct Spartan Laser kills in one match.

 

 

 

Hello Nurse! – 30G
In Castle DLC Matchmaking, heal a near-death teammates with the Regen Field 5 times.

 

 

 

That Won’t Save You – 30G
In Castle DLC Matchmaking, assassinate an enemy who is using a Hardlight Shield.

 

 

 

Ashes to Ashes – 10G
In Castle DLC Matchmaking, disintegrate 6 enemies using Forerunner weapons.

 

 

 

Beating up the Beat – 30G
In Castle DLC Matchmaking, perform 5 melee kills in a single match.

 

 

 

Sight Seeing – 20G
In Castle DLC Matchmaking, completely a match in any mode for each Castle map.

 

 

 

Scrapyard – 30G
In Castle DLC Matchmaking, destroy 2 vehicles during a single game.

 

 

 

Outta My Way! – 40G
In Castle DLC Matchmaking, kill 5 enemies during a match by running them over.

 

 

 

The Castle Map Pack is planned to release on April 8th, 2013 for 800 Microsoft Points, or free to Map Pass holders.

– Chief Landless

Geronimo!