Grifball, CSR and More! The Halo Bulletin: 1.23.13

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This weeks Halo Bulletin is jam packed full of goods. So if you want to read it in it’s entirety click here. But here are the highlights,

On Monday, Spartan Ops continues with episode 7, which will once again contain five new Spartan Ops missions. Also premiering for the first time in Halo 4 is the Grifball playlist! We’ve worked closely with GrifballHub to create several different Grifball experiences in this new Matchmaking playlist

 

Also this week is the unlocking of two new Specializations: Engineer and Stalker:

Engineer: The Drop Recon Armor Mod allows users to predict the location and time of an Ordnance Drop through an external suborbital monitoring system.
Stalker: The Nemesis armor mod allows users to target and track down previous attacking enemies, highlighting them on the armor’s passive sensors.

The Community Forge Test playlist will also be around next week. The playlist will be available until the release of Team Doubles on February 4th.

CSR – Competitive Skill Rank

We have been working closely with several internal teams on optimizing the ranking system, and working to integrate it into your Waypoint player profile, accessible on web, phone and tablet.

More Details:

• You will have a unique CSR visible per playlist.
• Your highest CSR across all playlists will be promoted in the player profile on Halo Waypoint.
• CSR uses familiar 1-50 scale.
• When CSR launches, everyone will start with a fresh rating.
Our targeted launch date for CSR is April 2013, and we will be re-configuring some of our most competitive playlists to accommodate the launch of the feature.

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Playlist Rotations Going Forward

We have been reading your feedback on rotational playlists, and we would like to clarify our approach going forward.

• Several of the modes currently on ‘hiatus’ are getting updates and fixes based on community feedback.
• We are planning to build several multi-mode playlists that include rotated modes, and new modes we have not launched yet. It is important that we build strong playlist compositions in time for the CSR launch.
• We hope to keep Grifball and Doubles in as regular playlists.

Future Playlists and Modes

Alongside bug fixes, feature improvements, and new maps, here are some modes and playlists we are working on:

• Grifball Playlist: Slated to include multiple versions of Grifball and new courts.
• Extraction Playlist: Adding overtime, fixing a score bug, improving the capture experience, and tuning maps.
• Infinity CTF: More details next week.

– Chief Landless

Geronimo!

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Halo 4 Playlist Rotation Discussion – My One Dislike About Halo 4

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So as we have all noticed, that Halo 4 has featured rotating playlists every week. With the announcement of a playlist in the Halo Waypoint bulletin on a Thursday or Friday and then implementing the playlist on the following Monday along with other tweaks and minor changes to the multiplayer.

I like the idea of rotating playlists, but I find the time period of 1 week to be to short to prove the playlists popularity (at least fairly). Some would prefer to have all playlists available now and have them stay, but that would require more resources on 343’s part.

What are your thoughts?

PS. Yes there are other issues with the game that the community is very vocal about, but I for one am not going to fault 343 Industries for features they have promises to work on. I am happily awaiting the arrival of the file share system and CSR ranks, both are items that should hopefully show major improvements after studying the game post-release.

– Chief Landless

Geronimo!