Halo 4 Majestic Map Pack Gameplay

Here we have 3 walkthroughs of the maps Landfall, Skyline, and Monolith from the Majestic Map Pack courtesy of IGN. And we also have raw gameplay from a free–lance reporter from IGN who was also invited to try out these maps.

Remember this is about “seeing” the maps, not about the gameplay. These are reporters and not MLG players. So keep that in mind.

Also take note in the new FFA game variant Infinity Rumble shown on Monolith.

Infinity Rumble is a free-for-all variant with a score to win of 250 points, 50 less than  Regicide. It also has the Infinity Multiplayer system incorporated allowing for players to earn personal ordnance.

I can’t wait to play these maps February 25th. Make sure you check out my YouTube channel where I’ll be showing some gameplay from these maps soon!

Landfall

Skyline

Monolith

 

– Chief Landless

Geronimo!

2 Majestic DLC Playlists and New FFA Variant Infinity Rumble

Normally with the release of a Map Pack for Halo we expect at least one DLC exclusive playlist to get our feet wet with the new maps. However, this time around we are getting 2 DLC Playlists and we have an early announcement (pre-Halo Bulletin announcement) of one game variant being added along side with the Majestic Map Pack, Infinity Rumble.

What we know:

  • Majestic FFA DLC Playlist – 8 Players
  • Majestic Team DLC Playlist – 4 vs. 4
  • Infinity Rumble – FFA Game Variant
    • Exclusive to Majestic DLC Playlists (for a period of time)
    • Score to win 250 points (50 fewer than Regicide)
    • Infinity System added, i.e. personal ordnance

These won’t be the only updates and additions along side the release of the Majestic Map Pack on February 25th (which costs 800 Microsoft points by the way or free to War Games Map Pass owners). Expect the release of a Title Update (TU) to Halo 4 along with the DLC, which will bring some previously mentioned fixes:

  • Boltshot 1-hit kill range reduced from 20-25ft to 15ft
  • Removal of Friendly Fire EMP/Damage to vehicles (fully) owned by teammates in modes where Friendly Fire is turned off
  • Custom Game / Forge issue where people cannot adjust respawn timers and remove instant respawn.

Expect more details late tonight or tomorrow with the release of this weeks Halo Waypoint Bulletin which will have plenty of details about the Majestic Map Pack, Title Update, and more playlist information!

– Chief Landless

Geronimo!

Halo 4 Majestic Map Pack Trailer & Details

For those who stayed up late like myself, 343 just released a behind the scenes look at Halo 4’s next DLC, The Majestic Map Pack. As well as tons of screenshots.

The Majestic Map Pack will launch February 25th and will cost 800 Microsoft Points. It will be included for “free” to those who purchased the war games map pass.

The map pack brings you 3 new small-to-medium sized maps and a new mode, Infinity Rumble, to the Halo 4 War Games experience. These close-quarter maps shine in small team play and free-for-all.

As for the new game mode “Infinity Rumble” there are no details, but we should expect to see details in this upcoming bulletin as well as more details about the map pack. I’m speculating either an Infinity FFA variant or an Infinity Objective variant. Share your thoughts!

UPDATE: Infinity Rumble is a FFA variant with Infinity aspect added. i.e., personal ordnance.

Map Summaries and Screenshots:

Skyline: Smallest map for Halo 4. 2 Bases on 2 different levels. Great for 2v2 and 4v4.

Skyline puts you in the air on a new construction site, and its distinctly industrial surroundings and sky-high locale provides new challenges in confined spaces. Skyline, perched high above the sights of reconstruction in Cascade’s capital city, is small and symmetrical: Perfect for Regicide, with a mixture of high and low spaces and plenty of cover.

Monolith: Arena style map, 4 base symmetrical. 2 bases different from the other 2.

Monolith is an open battlefield; a Forerunner monument that exposes you to the naked vacuum of space – and the firepower of opposing teams. Monolith harkens back to more classic Halo arena-based maps, and its symmetry lends nicely to objective-based modes like Capture the Flag. Monolith is an open battlefield; wherever you look, you will witness the ferocious action that only a small and open map can provide.

Landfall: Asymmetrical, mid-size map. Contains both indoor and outdoor areas.

Landfall’s emphasis is on infantry battles amidst a glittering ocean and a city under siege on a distant world. Perfect for Infinity Slayer, this small-to-midsize asymmetrical map offers interiors with sparse cover, which encourages close-range combat, while the exteriors offer long lines of sight to stalk your opponents.

– Chief Landless

Follow me on twitter to stay up to date! 

Geronimo!

Halo 4 Team Throwdown Playlist Details!

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Halo 4’s Competitive Playlist, Team Throwdown, will launch tomorrow. Here’s the scoop on the details within the playlist. This information was brought to us by Bravo and posted in the Halo Waypoint Forums. Enjoy!

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Halo 4 Majestic Map Pack Pictures Leaked

Thanks to some savvy tech people out there, images of Halo 4’s next DLC, the Majestic Map Pack, have been leaked. Here we gets some great, but brief, looks at the maps that will be in the DLC. We are expecting the map pack to be released February 25th and expecting a trailer video to be released sometime this week. Enjoy!

Side note. These maps are going to be small to medium sized maps, as opposed to the Crimson Map Pack which had medium to large sized maps.

Landfall

Landfall Majestic Map Pack Leak Image

Monolith

Monolith Majestic Map Pack Leak Image 2Monolith Majestic Map Pack Leak Image

Skyline

Skyline Majestic Map Pack Leak Image 2

– Chief Landless

Geronimo!

Team Throwdown, Playlist Updates, TU Boltshot Nerf! The Halo Bulletin: 2.13.13

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Hello there, back again with another Halo Waypoint bulletin. This time we have more than just Halo 4 Matchmaking Updates we also have a little bit of Title Update Information. Let’s break down this weeks bulletin. And as always you can read the entire thing here!

February 18th, 2013

  • Spartan Ops Episode 10
    • 5 New Missions
    • Last Episode of Season 1 (No Details on Spartan Ops Season 2)
  • Team Throwdown (Competitive Playlist)
    • v2 settings
    • Team Slayer, Capture the Flag, Extraction and King of the Hill
  • Removal of Crimson DLC Playlist
    • Maps will merge into regular respective playlists
  • Team Snipers Playlist Score to Win Reduced
    • 600 Points (60 Kills) to 500 Points (50 Kills). Due to no instant respawn
  • Shutout Map added to SWAT Playlist
    • Other Forge Maps to be added to other playlist over time

February 25th, 2013 (Rumoured/Expected Date)

  • Title Update
    • Boltshot Range reduced.1-hit kill will be reduced from 20-25ft to 15ft
    • Remove friendly-fire issue with EMP/Damage to Vehicles owned by teammates in playlists with friendly-fire disabled.
    • Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games
  • Majestic Map Pack (3 small-med sized DLC maps)
    • Monolith
    • Skyline
    • Landfall

Team Throwdown Playlist Details!
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Halo 4 DLC Concept Art! A Hybrid Map of Narrows/Construct?

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Sparth from 343 Industries shared the following images via tumblr/twitter recently. This is concept image for a Halo 4 DLC Multiplayer Map, most likely for the Majestic Map Pack which is rumored to be released Feb 25th (which should have a trailer release within the week). The concept art is re-igniting some old memories of Halo 3’s Narrows and Construct with its forerunner style and elongated structures (assuming this is a side-view of the map).

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What are your thoughts?

– Chief Landless

Geronimo!

Halo 4 : IGNORANT TRYHARDS! (Infinity Doubles Gameplay/Commentary)

If you’re a gamer you have without a doubt heard someone shout out “You try hard” in frustration. Whether or not it was in a result to your actions or those of others, the phrase is ridiculous in it’s own right.

Allow me to break it down. Because last time I checked, there are no rules on the battlefield 😉 … and losing sucks.

– Chief Landless

Geronimo!

Halo 2 PC Support Extended to June 2013

As previously mentioned 343 Industries had decided to shut down the Halo 2 PC Multiplayer servers on February 15th because of the dwindling population that still called those servers home. (Read Article Here)

Since the announcement, many Halo fans have been pouring into the Halo 2 servers to reminisce and get their last dosage of Halo 2 Multiplayer.

As of today, David Ellis, a designer for 343 Industries tweeted out some great news.  (view tweet source here)

And also directing thanks to community manager bsangel,

So Halo 2 PC servers have been since extended through to June 2013. This sparks the question about potential Halo 2 Anniversary rumors, because they stated that they’re investigating support options for the original, and why would they continue to support the original if a remake were to be in the works?

Until then Halo 2 PC support will last until June 2013 unless they figure out some options; perhaps trying to keep the servers open beyond June 2013.

– Chief Landless

Geronimo!

Team Snipers Returns, Team Objective, And More! The Halo Bulletin: 2.6.13

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As always, here’s the weekly update to Halo 4’s Multiplayer. You can read the Halo Waypoint Bulletin in it’s entirety here, but here are the highlights.

February 11th, 2013

  • Team Snipers Returns!
    • Team Snipers
    • Shotty Snipers
  • Team Objective
    • Team Regicide
    • Oddball
    • King of the Hill
  • Team Doubles Update/Fix
  • Spartan Ops Episode 9 (5 New Missions)

February 18th, 2013

  • Team Throwdown (Competitive Playlist)

February 25th, 2013 (Rumoured/Expected)

  • Title Update
  • Majestic Map Pack (3 small-med sized DLC maps)
    • Monolith
    • Skyline
    • Landfall

Here’s the information in more detail as provided by 343i,

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